On 2014-03-20 12:47:35, David Mason wrote:
> Are branches easier to deal with in fossil?

Using hg at work, I completely understand why one would stay away from
branches. Using fossil at home, I completely fail to understand why one
would work on trunk. 

Can't really tell you much about the why except: why do you have drawers
instead of a huge chest? What I usually do is for each experimentation,
I use a branch, and each feature starts as an experiment anyways. So
they get born on a branch. Usually a development of related modifications
that will need some iterations sits on a branch for me until it's feature
complete. Trunk then sees one change bringing in the feature I was working
on. Depending on future work, the branch gets closed afterwards (or not, to
be revisited with further related work).

Regards,
-Martin
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