On May 6, 2010, at 10:24 PM, geni wrote: > On 7 May 2010 03:17, Dan Rosenthal <swatjes...@gmail.com> wrote: >> The obvious example that comes to mind is the 3D virtual world physics as a >> tool for disseminating knowledge. For instance, I was looking up various >> model Porsche race cars the other day on Wikipedia. No amount of text can >> truly describe the intangible differences in control between driving a >> Porsche and a Ferrari. If one could go into a virtual world and drive a >> virtual representation of one, we've filled a knowledge gap. >> >> Don't get hung up on the fact that this (used) to be a game, but rather view >> it as an open source 3D virtual world environment that can scale to an >> extremely large number of simultaneous users. It's a framework, which can be >> evolved over time -- that's something we should at least be keeping an eye >> on and encouraging, while exploring what ways we can integrate our content. >> >> -Dan > > 3D objects could already be supported as .blend files although we > don't at this point. > > -- > geni > > _______________________________________________ > foundation-l mailing list > foundation-l@lists.wikimedia.org > Unsubscribe: https://lists.wikimedia.org/mailman/listinfo/foundation-l
But not the manipulation of them in a fully interactive physics based 3d environment with simultaneous interaction from thousands of other concurrent users. -Dan _______________________________________________ foundation-l mailing list foundation-l@lists.wikimedia.org Unsubscribe: https://lists.wikimedia.org/mailman/listinfo/foundation-l