-----Original Message----- From: Hans-Peter Diettrich
Sent: Tuesday, January 03, 2012 14:56
To: FPC developers' list
Subject: Re: [fpc-devel] Pointer cache for fast class/pointer access.

Skybuck Flying schrieb:

vValue := mDepth1.mDepth2.mDepth3.mValue;

"
You can implement such a funny hierarchy in any language. So what?
"

For the performance of the line of code above it matters if TObject or Object is used.

Or as somebody else mentioned: object vs class.

I could give a full test program which illustrates it ;) (It's kinda big though, a generator).

But if you know anything about assembler you should be able to figure that stuff out yourself ?!? ;) :)

But perhaps you more of a "parser/text guy" and less of an "assembly/binary guy" ? ;)

Anyway what remains is the question: what's different between object and class or Tobject and object when it comes to capabilities.

Also the slightly different syntax is kinda a shame... this would make it a little bit difficult to flip/flop between different "object models".

Flexible software is nice for when requirements change so it would be nice if changing object model would be easy to do to a certain degree ;)

For example:

MyClass := TMyClass.Create;

versus

MyObject.Create;

^ Why this difference ? It makes it less flexible to flip/flop :(

Bye,
Skybuck :)
_______________________________________________
fpc-devel maillist  -  [email protected]
http://lists.freepascal.org/mailman/listinfo/fpc-devel

Reply via email to