On Fri, 26 Sep 2014, Martin Schreiber wrote:

On Friday 26 September 2014 10:38:36 Michael Van Canneyt wrote:
Again have a look at MSEgui, tobjectlinker in mseclasses.pas. It is not
so easy to implement as it seems. ;-)

It is. Depends on your definition of difficult, of course.

Or the implemented functionality.

Absolutely. A signaling mechanism, synchronous, is not hard.

If you want asynchronous, or if you want the signal executed in the context of a thread in case of multiple threads, that is another matter.

Although I am having difficulty seeing how you would decide which signal must be executed in what thread... an object does not automatically belong to a thread...

Michael.
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