What are the scoping rules?

Example:

  TLazStorageMemBase = object
  private
  const
    CNT_OFFS  = SizeOf(Pointer);
    DATA_OFFS = CNT_OFFS + (2 * SizeOf(Integer));
  private
    FMem: PByte;
    function GetCapacity: Integer; inline;
    function GetCount: Integer; inline;
.....
  end;

  generic TLazGenStorageMem<T> = object(TLazStorageMemBase)
...
    property Capacity: Integer read GetCapacity write SetCapacity;
    property Count: Integer read GetCount;
  end;


If I specialize TLazGenStorageMem in an other unit, then I get tons of errors, because all the privet symbols are not accessible.

Is that intended?
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