For what it’s worth, Delphi simply decided to give up on doing it correctly and 
silently fail if the double is too large to fit in an Int64.

 

WriteLn(Frac(1e15+0.5));

WriteLn(Frac(1e16+0.5));

 

When executed in 32bit code, returns:

 

5.00000000000000E-0001

5.00000000000000E-0001

 

And when executed in 64bit code, returns:

 

5.00000000000000E-0001

0.00000000000000E+0000

 

Whoever had the *brilliant* idea to deprecate the FPU in 64bit mode should be 
shoot and quartered, not necessarily in that order. 64bit code is basically 
useless if you want to do anything meaningful with floats that are larger than 
fits into an int64.

 

From: fpc-devel <fpc-devel-boun...@lists.freepascal.org> On Behalf Of Sven 
Barth via fpc-devel
Sent: Saturday, 28 April 2018 01:51
To: FPC developers' list <fpc-devel@lists.freepascal.org>
Cc: Sven Barth <pascaldra...@googlemail.com>
Subject: *** GMX Spamverdacht *** Re: [fpc-devel] *** GMX Spamverdacht *** Re: 
Broken frac function in FPC3.1.1 / Windows x86_64

 

Thorsten Engler <thorsten.eng...@gmx.net <mailto:thorsten.eng...@gmx.net> > 
schrieb am Fr., 27. Apr. 2018, 17:47:

> That's true for i386. But on x86_64 cvt(t)sd2si instuctions can
> deal with int64 range, if destination register is a 64-bit one.

You are still going to be at least 960-bit short...

 

I've disabled the SSE variant for now again till we've decided how we want to 
proceed with this. 

 

Regards, 

Sven 

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