I guess that's the consequence of Microsoft Visual C++ having such a
large market share.
Gareth aka. Kit
On 08/11/2019 14:55, Ben Grasset via fpc-devel wrote:
On Fri, Nov 8, 2019 at 8:28 AM J. Gareth Moreton
<gar...@moreton-family.com <mailto:gar...@moreton-family.com>> wrote:
The large binary sizes feel like an elephant
in the room that no-one talks about.
Relatively speaking, FPC actually does very well as far as binary size
for a language that specifically aims to have robust RTTI
functionality. C++ binaries are often small simply because because
it's quite normal in C++ to build with both exception handling and
RTTI disabled entirely, for example.
Against basically anything else FPC generally comes out significantly
smaller, though. Ever seen the size of a Go binary? Or a Rust binary?
Even their Helllo Worlds are non-trivially larger than FPC's.
So I think no one talks about it essentially because FPC binaries are
already exactly the size they logically should be, given the general
goals of the language / compiler.
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