Sven, Thank you very much for your quick and cogent reply!
best wishes, Rhyman On Thu, Sep 22, 2022 at 3:09 AM Sven Barth <pascaldra...@googlemail.com> wrote: > Richard Hyman via fpc-devel <fpc-devel@lists.freepascal.org> schrieb am > Do., 22. Sep. 2022, 09:00: > >> >> 1. Does FPC compile natively for the ARM Macs, specifically an M1? Docs >> I found do not directly answer this question (he's thinking about >> purchasing an M1 Mac mini). >> > > This is supported since 3.2.2. > > 2. Does FPC provide any support for interfacing to the system? >> > > Aside from interfacing through the C API FPC can also interact with > Objective C objects. > > > >> a. Can an FPC compiled app be run from the terminal with recognition of >> input parameters (standard I/O). E.G. run something such as "myApp >> /../myInputFile.txt /../myOutputFile.txt", and have the app parse $1 and >> $2 for the input and output files? >> > > You can access parameter values using the ParamStr functions and then you > need to open the files with the file APilI of your choice. > > >> If FPC supports standard I/O, how is it accomplished within the app? >> > > FPC supports the standard Pascal I/O using Assign, Read, Write and > friends, an imperative style FileOpen, FileRead, FileWrite API as well as > the TStream based API. > > >> b. Does FPC support Mac system APIs? This is a general question since >> API support in any one of several areas (beyond graphics for example) would >> be beneficial. >> > > Since FPC can interact with the system as mentioned above, it does. A unit > with various converted API headers is provided. > > Just look at what Lazarus can do. It's a native macOS application and > without interfacing with the macOS API this wouldn't be possible. > > Regards, > Sven > >>
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