On Tue, Dec 29, 2009 at 3:36 PM, Lourival Mendes <[email protected]> wrote: > Sorry for my dummy questions, but if I got the idea, the OpenCL > implementation, from NVidia for Windows, is available as .dll. and the > Pascal binding should be adapted to work with it. You're right. I've updated and uploaded the header to use both OSX framework and/or windows .dll
You can find updated header at: http://mantis.freepascal.org/view.php?id=15297 There also was a bug in the example test, that was ignored at OSX, but caused run-time error for Windows. It's now fixed and the test works for NVidia. If you have a proper GPU you can test it. thanks, dmitry _______________________________________________ fpc-pascal maillist - [email protected] http://lists.freepascal.org/mailman/listinfo/fpc-pascal
