i can translate for you if you need
2012/2/20 Felipe Monteiro de Carvalho <felipemonteiro.carva...@gmail.com>: > On Mon, Feb 20, 2012 at 3:59 PM, leledumbo <leledumbo_c...@yahoo.co.id> wrote: >> Something like >> http://www.sulaco.co.za/opengl_project_terrain_generation_using_heightmaps.htm >> terrain ? > > Pretty good! Unfortunatelly in my case the input is much more complex. > Here it seams to be a grid with heights given as input. I have an > array of 3D points. Maybe I should first generate a grid of heights > and then try the code here. > > And I got something wrong in the other question. The english > terminology is "countour line", in portuguese it is "Curva de nivel", > and my direct translation didn't work out very well =) > > -- > Felipe Monteiro de Carvalho > _______________________________________________ > fpc-pascal maillist - fpc-pascal@lists.freepascal.org > http://lists.freepascal.org/mailman/listinfo/fpc-pascal _______________________________________________ fpc-pascal maillist - fpc-pascal@lists.freepascal.org http://lists.freepascal.org/mailman/listinfo/fpc-pascal