On 08/04/12 23:12, Jonas Maebe wrote:
On 08 Apr 2012, at 21:56, patspiper wrote:
The following is related to bug #0021680:
The idea is to let libraryB intercept calls to libraryA.
1- How can this be accomplished in Linux?
Using ordinals would have been a way, but Linux does use them.
Another venture (to be tested yet) may be dynamic loading of libraryA.
That is indeed possible. You can LoadLibrary() the particular library you want
(even if it has already been loaded implicitly by your program), and then look
for the symbol using the handle for that particular library.
I have just tested it successfully!
2- Does this mechanism take place even when the function is imported under
another name?
function functionB: char; stdcall;
external 'sharedlibrarya'
name 'functionA';
The mechanism operates at the level of the symbol name in the library. So if
there are multiple symbols with the name 'functionA', then things will get
mixed up. The Pascal name is irrelevant, except to the extent that it
influences the symbol name if you do not explicitly
3- Should there be a warning about the name hiding?
The compiler cannot warn about this because this is completely handled by the
linker.
The compiler knows that functionA is there twice in sharedlibraryB:
function functionB: char; stdcall;
external 'sharedlibrarya'
name '*functionA*';
and
function *functionA*: char; stdcall;
begin
Result := functionB;
end;
Since the linker behaviour is predictable under all platforms, can't the
compiler emit a warning?
4- The link http://blogs.embarcadero.com/eboling/2010/02/16/5656 mentions: 'The
linux support is a major PITA to implement'. Does that refer to implementing a
non flat namespace linker model? In other words, difficult but not impossible?
The compiler could always mangle the name, just like it does for units (of
course, that would make it a major PITA to use such symbols from e.g. C code).
But there is currently no support in the compiler to tell it to import an
identifier from another library and to mangle it as if it were declared by
Pascal code in a library/unit called 'module_something' (where it was
originally declared by in other library).
That's too bad as Pascal should prevent you from shooting yourself in
the foot ;)
Thanks,
Stephano
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