> On Apr 25, 2018, at 9:43 PM, Michael Van Canneyt <[email protected]>
> wrote:
>
> Ah, webgl...
>
> I had a look at this some time ago, and got depressed. Quickly closed the
> browser and didn't look back. Same for webaudio :(
I’m actually a little curious about this myself because I’ve been using OpenGL
often recently. I’ve seen the Ingemar’s demos but I only slightly grasp how
it’s working.
The wiki says you’re actually parsing the Pascal (not compiling it) and
outputting JavaScript. If that’s the case then how does porting libraries work
in practice? For examples lets say I want to translate a single OpenGL
function, how does that look?
Regards,
Ryan Joseph
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