Here is little example, which indicates why is it not possible to call Android API functions while using Java FVCL bundle

unit MainForm;
{$mode objfpc}
{$H+}
interface
uses _System, Classes, Controls, Dialogs, Forms, GenChars, LCLIntf, Menus, StdCtrls, SysUtils, androidr22;
type
TFormMain = class(TForm)
PlayButton: TButton;
protected
procedure ButtonClick(A: TObject);
public

constructor Create(A: TComponent); override;

end;
var
FormMain: TFormMain;
jMediaPlayer1 : AOVibrator;
;
implementation


constructor TFormMain.Create(A: TComponent);

begin

inherited;

Caption := Application.Title;
PlayButton:= TButton.Create(Self);
PlayButton.Align := alTop;
PlayButton.Parent := Self;
PlayButton.Caption := 'Play live stream';
PlayButton.OnClick := @ButtonClick;
(*
*)
(*
*)
end;
procedure TFormMain.ButtonClick(A: TObject);
begin
if A = PlayButton then begin

jMediaPlayer1.vibrate(300);
end;
end;

end.

If you will compile this project and if you customize lovecalc project so this mainform.pas will be usable for you, you would get run-time error after running it on real Android device. May be, that aactivity.pas which is The part of Pandroid bundle would solve this problem, but sure, whole Pascal project would had to be coded by using Mainactivity and not only Pascal form mode.

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