There's also the probability that the CS suite porting is taking place
in the US Adobe development center but Frame is coded by Adobe India
-- so the Mac skill set may not be where the FM code is.
On 3/1/07, Steve Rickaby <[EMAIL PROTECTED]> wrote:
At 09:38 -0700 1/3/07, Graeme R Forbes wrote:
>"Although MacOS X has UNIX underpinnings, the difficult
>stuff relating to user interfaces, font access, output,
>etc. is all exclusive to MacOS X"
>
>In other words, the difficult stuff has all been dealt with for GoLive,
Illustrator, InDesign, etc. etc. So Adobe employs people who know how to get a
document to print on a Mac, even under the formidably taxing OSX. It just chose
not to put them to work on FM, because there was little demand for its previous,
non-OSX, new-feature-thin FM upgrades. Terrific.
There may be other factors at work here. To create universal binaries that will
work on OS X across MacIntel and PowerPC platforms, Adobe has to migrate their
code base to XCode, the Apple development system. That process is, as I
understand it, well under way for the CS 2 applications.
However, FrameMaker has a much older code base, so the effort to migrate it to
XCode would be proportionately greater. For all I know, some parts of
FrameMaker might be coded in Assembler for speed. If this is the case, moving
such code to a multi-platform production base such as XCode would be all the
more complex, and might involve a major re-coding effort. All this ups cost and
reduces margins.
--
Steve
_______________________________________________
--
Art Campbell [EMAIL PROTECTED]
"... In my opinion, there's nothing in this world beats a '52 Vincent
and a redheaded girl." -- Richard Thompson
No disclaimers apply.
DoD 358
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