Perhaps. 
  However, I can speak from the experience I had at a company where the  
manager of documentation attended design-phase meetings for the  products, and 
then she assigned a writer when a prototype was  available. The doc mgr was 
able to provide key input about the user  base and do some basic QA of GUI 
concepts that eliminated a lot of the  inconsistency issues within the GUIs, 
and she provided ideas for  combining GUIs or menu architecture in ways that 
made sense to the  users, based on comments we received in (oddly enough) 
documentation  feedback forms. (Apparently people will complain whenever they 
see an  opening, in hopes that someone will pass it along.) When a prototype  
was available, the doc mgr then assigned a writer and handed off to the  writer 
at a product meeting. 

  After about 6 months of handling products this way, product managers  
commented positively about the effect on the product of having the doc  mgr 
involved. They didn't have as many issues with rework at a point  when the code 
was more complicated. They got better feedback from  customers when marketing 
presented prototypes. QA was pleased with the  improved consistency and 
usability of the screens. Engineers, while  initially resistant to the idea, 
discovered that they could leverage  TWs for screen checks, freeing up 
themeselves for more technical  efforts in development. 

  Of course, the impact on documentation itself of earlier involvement in  the 
process was readily apparent. TWs knew more about the subject  product, because 
they had more time to learn it before the final  delivery. Extending the 
timeline for the documents by involving TWs  earlier in the process resulted in 
higher quality documents from a  technical standpoint as well as from an 
organizational/doc  structure/writing quality standpoint. It became possible to 
deliver  high-quality documentation AT the general availability (GA) date of 
the  product, rather than doc lagging behind. And of course, the customer  
benefited.

  It may be an old argument, but when it is put into practice, the proof  is in 
the pudding. It's an old argument because it stands the test of  time and trial.

  Rene Stephenson

Technical Writer <tekwrytr at hotmail.com> wrote:        .hmmessage P  {  
margin:0px;  padding:0px  }  body.hmmessage  {  FONT-SIZE: 10pt;  
FONT-FAMILY:Tahoma  }  The argument that TWs should be involved from the design 
 inception is an old one, and not often found outside the circle of  TWs. The 
reason is simple; in the olden times when the waterfall was  the design method 
of choice, the docs--and the app--pretty much  stayed the same. And most of 
both failed miserably. 

  In 2007, agile development is proliferating, and RAD and XP are the  methods 
of choice for initial prototyping and proof-of-concept. The  reason some 70% of 
software development projects fail is not that it is  especially difficult to 
write good apps; it is because the majority of  those apps are so poorly 
designed that they don't do anything useful.  With RAD, it is more useful to 
develop a working prototype, and let the  people paying the bills see what they 
are going to get. THEN is  the time to involve TWs--at the same time it is 
handed off the Java  Dilberts.










---------------------------------
  Date: Thu, 18 Oct 2007 17:27:59 -0700
From: rinn...@yahoo.com
Subject: Re: radical revamping of techpubs
To: techcommdood at gmail.com
CC: athloi at yahoo.com; framers at lists.frameusers.com; tekwrytr at 
hotmail.com

HA!  Quite true! TW's usually also bring an approach that is closer to  "green 
field" than the developers, engineers, etc., can provide.  Because they 
understand how THEY INTEND for it to function and be used,  they can be a bit 
myopic about how what they have CREATED actually  plays out.

Rene

Bill Swallow <techcommdood at gmail.com> wrote:   I'd say that those are 
additional skills. What I took Chris' remark to
mean is that writers should be there through the entire process,
involved with design, so not only do they influence the product design
along with the other stakeholders, but also have a means of thoroughly
planning the entire documentation effort as part of that product
development planning. Let's face it, most tech writers come at a
product from a different angle than an engineer or a tester. It may
not always be user focused, but it certainly is from a task-based
angle. "Is this thing going to be well thought out and therefore easy
to explain or is this going to be yet another 100 page install
procedure?"



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