Hi, Rick. In the recent past, after I upgraded to Vista, I examined the actual physical (i.e., not paged to disk) memory being used while I have had some large FM documents open, and that was not an issue, as far as I could tell.
However, I was thinking of bumping the memory up anyway, so I will try that as an option and also see if it has any effect on the issue described below - the local Fry's Electronics is having a sale on notebook memory: 4GB for $35 plus tax right now. Not bad at all! Z -----Original Message----- From: Rick Quatro [mailto:frameexp...@truevine.net] Sent: Wednesday, January 21, 2009 7:36 AM To: Syed Zaeem Hosain (Syed.Hosain at aeris.net); framers at lists.frameusers.com Subject: Re: FM8 seems to be sluggish on my PC Hi Syed, 2GB of memory is not much for Vista. I would suggest at least 3GB. Rick Quatro Carmen Publishing Inc 585-659-8267 www.frameexpert.com > Hmmm ... I would suggest doing some testing to see if you see what I > just saw ... I decided to try to duplicate what I was reading here. I > have a fast Windows laptop and tested moving around a document with the > arrow keys with, and without, the designer boxes open. > > Running FrameMaker 8, latest patch, on (recently loaded) Vista 32bit on > a Dell Latitude 820 laptop, with a 2.16GHz Core Duo proc, 2GB of memory, > fast 7200rpm drive. > > My results *definitely* confirmed that the cursor movement with the > arrows is MUCH faster with the designer boxes not visible. Since I have > a fast computer, I had only seen a bit of sluggishness in the past (I > keep the Paragraph, Character and Table designer boxes open), but did > not bother to track it down. However, the difference is sufficiently > dramatic that I now plan to work with the designer dialog boxes closed! > Not my preferred mode, fwiw, so I hope Adobe improves this issue. > > I attribute this sluggishness to the continuous "check and show the > paragraph and character information" in the designer dialog boxes while > the cursor is being moved around with the arrow keys - something needs > to be speeded up here for sure! > > Thanks for this thread, folks! > > Z