I prefer to read the printed material. Actually, even that's kind of hard given my options.
On Mon, Jul 13, 2020 at 1:38 PM Jonathan Walley <wall...@denison.edu> wrote: > If you’re really bored staying at home, Erika Balsom and I discuss my book > at Light Industry (not really “at” Light Industry - remotely, but on the LI > website). > > http://www.lightindustry.org/cinemaexpanded > > Very big thanks to Ed Halter and Thomas Beard (and Erika!) for making this > happen. > > JW > > On Jul 12, 2020, at 8:42 PM, Bernard Roddy <roddy...@gmail.com> wrote: > > Jonathan Walley and friends: > > Congratulations, Jonathan. I tried to take a look but only came up with > the introduction on Amazon. A few months ago I ordered Poor Man's > Expression: Technology, Experimental Film, Conceptual Art, a catalogue for > a 2006 Berlin exhibition. I am not sure why the book had that title (other > than maybe simply to mimic an exhibition title). > > The summer edition of Art Journal has taken up digital and game imagery in > contemporary practice (Phil Solomon and Harun Farocki are featured). I > would be more inclined to think about Broodthaers as a filmmaker. Credits > for images include a few to Sony Interactive Entertainment and Rockstar > Games. > > There's even "a manifesto for environmental game design" that includes a > section title "Building Better Game Worlds." > > Bernie > _______________________________________________ > FrameWorks mailing list > FrameWorks@jonasmekasfilms.com > https://mailman-mail5.webfaction.com/listinfo/frameworks > > > _______________________________________________ > FrameWorks mailing list > FrameWorks@jonasmekasfilms.com > https://mailman-mail5.webfaction.com/listinfo/frameworks >
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