Perhaps this should be a PR...

Seeing as how we are recently being amused by fortune(6) quotes, I thought
I'd mention an acronymn that hasn't been used recently:  POLA

Can anyone explain why every time I upgrade world, my hard earned 'record'
file whilst playing hack(6) gets overwritten by /dev/null, and also all
the user 'bones' and 'save' files rm'd?

If the interface to these files changes, surely the game should recognise
it?

I propose the following patch to src/games/hack:

$ diff -u Makefile.orig Makefile
--- Makefile.orig       Wed Aug 11 04:16:06 1999
+++ Makefile    Wed Aug 11 04:16:20 1999
@@ -31,14 +31,14 @@
 beforeinstall:
        ${INSTALL} -c -o ${BINOWN} -g ${BINGRP} -m ${NOBINMODE} /dev/null \
            ${DESTDIR}/var/games/hackdir/perm
+.if !exists(${DESTDIR}/var/games/hackdir/record)
        ${INSTALL} -c -o ${BINOWN} -g ${BINGRP} -m 460 /dev/null \
            ${DESTDIR}/var/games/hackdir/record
+.endif
        ${INSTALL} -c -o ${BINOWN} -g ${BINGRP} -m 440 ${.CURDIR}/rumors \
            ${DESTDIR}/var/games/hackdir/rumors
        ${INSTALL} -c -o ${BINOWN} -g ${BINGRP} -m ${NOBINMODE} \
            ${.CURDIR}/help  ${.CURDIR}/hh ${.CURDIR}/data \
            ${DESTDIR}/var/games/hackdir
-       rm -f ${DESTDIR}/var/games/hackdir/bones* \
-           ${DESTDIR}/var/games/hackdir/save/*
 
 .include <bsd.prog.mk>


--
 
 :{ [EMAIL PROTECTED]
  
        Andy Farkas
    System Administrator
   Speednet Communications
 http://www.speednet.com.au/
  




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