* Greg Lehey <[EMAIL PROTECTED]> [000403 18:07] wrote:
> On Sunday,  2 April 2000 at 17:23:49 -0700, Alfred Perlstein wrote:
> > * Matthew Dillon <[EMAIL PROTECTED]> [000402 17:04] wrote:
> >>
> >> :I did look at the code, struct proc is allocated from a zone,
> >> :meaning it won't "go away" once allocated, there's no danger in
> >> :dereferencing p_pptr, I don't get it.
> >> :
> >> :--
> >> :-Alfred Perlstein - [[EMAIL PROTECTED]|[EMAIL PROTECTED]]
> >> :"I have the heart of a child; I keep it in a jar on my desk."
> >>
> >>     What happens when the parent process exits and the system must
> >>     reassign the parent to process 1?  Now think about what happens
> >>     when it occurs on one cpu while another is trying to access the
> >>     ppid.
> >>
> >>    cpu#1:                                  cpu#2:
> >>
> >>    read p->p_pptr
> >>    indirect through to get ppid
> >>    (stalls on a cache miss plus,
> >>    due to heavy DMA, stalls on main memory)
> >>                                            parent process finishes
> >>                                            exiting, replaces p_pptr
> >>                                            of children, releases
> >>                                            struct proc.
> >>
> >>                                            struct proc is reused,
> >>                                            pid is reallocated
> >>         read completes, wrong ppid is returned
> >>    (neither the original ppid nor ppid 1
> >>    is returned).
> >>
> >>     In an SMP system you have to assume the worst case, and the worst case
> >>     is that a cpu can stall INDEFINITELY between instructions.
> >
> > Good call.
> >
> > Ugh, I should think about this more, but i'll just grasp at straws
> > and suggest that p_pptr is set to volatile variable, and we re-read
> > it after we snarf the pid from the pointer and make sure it hasn't
> > changed out from under us.
> >
> > Either that or store it in the child's proc struct as well.
> 
> This seems the obvious solution.

The version of Linux kernel source that I have uses the first:

asmlinkage long sys_getppid(void)
{
        int pid;
        struct task_struct * me = current;
        struct task_struct * parent;

        parent = me->p_opptr;
        for (;;) {
                pid = parent->pid;
#if __SMP__
{
                struct task_struct *old = parent;
                mb();
                parent = me->p_opptr;
                if (old != parent)
                        continue;
}
#endif
                break;
        }
        return pid;
}

I like it.  mb() is most certainly a "memory barrier" inline to
force ordering constraints.  interesting how they don't use
volatile for the pointer though:

     /* 
      * pointers to (original) parent process, youngest child, younger sibling,
      * older sibling, respectively.  (p->father can be replaced with 
      * p->p_pptr->pid)
      */
     struct task_struct *p_opptr, *p_pptr, *p_cptr, *p_ysptr, *p_osptr;

I prefer this method, we can't copy _everything_ into the child struct
so we might as well do it this way.

Feeling lazy, i'm wondering if we have the equivenlant of a mb()
macro/inline we'll need one.

-- 
-Alfred Perlstein - [[EMAIL PROTECTED]|[EMAIL PROTECTED]]
"I have the heart of a child; I keep it in a jar on my desk."


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