hi! Well, give it a go. I can only be supportive. :)
-a On 24 January 2017 at 10:31, Anindya Mukherjee <anindy...@hotmail.com> wrote: > Hi again, > > I have been switching back and forth between exploring the code and reading > J. Kong's Device Drivers book. As you explained, the first thing to tackle is > the coupling between vesa and sc. Right now I can't even load vesa unless the > kern.vty=sc, and then I cannot unload it. > > vesa depends on vesa.c and pulls in scvesactl.c for two functions: > vesa_load_ioctl() and vesa_unload_ioctl(). Although these are used only in > vesa.c, they depend on several structures (for example the virtual screen > structure scr_stat, and others) defined in syscons.h, which makes these two > systems coupled. > > I was wondering what would be a good way to decouple these dependencies. I > want to do the right thing even if it takes longer. Really appreciate you > taking the time to respond, thanks! > > Anindya > ________________________________________ > From: Adrian Chadd [adrian.ch...@gmail.com] > Sent: January 20, 2017 3:11 PM > To: Anindya Mukherjee > Cc: freebsd-current@freebsd.org > Subject: Re: vt(4) chops off the leftmost three columns > > hiya, > > Mechanically it doesn't look /that/ hard: > > * vesa.ko pulls in the vesa.c bits and the syscons vesa control bits. > Ideally we'd have them as two separate modules, so you could load > "vesa" without needing the syscons bits. > * Maybe then write a vt 'fb' interface to talk to the old-school > framebuffer interface > * Then (if we're lucky) we can have vt use the same VGA, VESA, (mach, > creator, etc!) through the fb interface, rather than reimplementing > its own. > > I looked at it and it doesn't look /that/ hard. If you only cared > about vesa, then you could do something like what 'creator' and > 'creator_vt' did in sys/dev/fb/ . It's just sad that the vt interface > to the screen buffer isn't as complete as the older school framebuffer > interface is. > > > -adrian > > > On 19 January 2017 at 12:35, Anindya Mukherjee <anindy...@hotmail.com> wrote: >> Hi Adrian, >> >> I was looking at the source for the vt driver. Wondering how much work it is >> to add VESA support to the VGA backend? As you say ATM it's hardcoded to use >> 640x480. Pardon my ignorance, but can we reuse any VESA code from syscons? >> >> Also, how dependent is splash/screensaver support on the VESA implementation? >> >> Thanks, >> Anindya _______________________________________________ freebsd-current@freebsd.org mailing list https://lists.freebsd.org/mailman/listinfo/freebsd-current To unsubscribe, send any mail to "freebsd-current-unsubscr...@freebsd.org"