On Saturday, 30 July 2011 21:33:23 Mickaël Maillot wrote: > 2011/7/28 David Naylor <naylor.b.da...@gmail.com> > > > There is an incomplete (but should be more than sufficient) kernel patch, > > see > > kern/159236 and a patch at > > http://bugs.winehq.org/show_bug.cgi?id=27917that fixes wine (if you want > > to build wine-fbsd64, or normal wine). > > ok so i just copied the patch in emulation/wine/files/ folder > http://fneu.fr/freebsd/patch-dlls__wineoss.drv__mmdevdrv.c > and the sound works in winecfg. > > i still have no sound in Starcraft 2 with the following error: > err:oss:AUDDRV_GetAudioEndpoint Unable to open device /dev/dsp4.vp0: 16 > (Device busy) > i will try to find why this week end if i have some free time.
Try changing the hardware acceleration from emulation to full. That fixes a problem for me. Also the audio developers at wine are very responsive to bug reports. If you have the time please report this bug (even if changing hardware acceleration fixes it) and attach the output of wine with WINEDEBUG="+tid, +dsound,+winmm,+mmdevapi,+oss,+alsa,+coreaudio" environ variable set. Good hunting
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