On 17 April 2017 at 20:54, Ryan Stone <ryst...@gmail.com> wrote:
> On Sat, Apr 15, 2017 at 10:50 AM, George Neville-Neil <g...@neville-neil.com>
> wrote:
>
>>
>> Can you explain this grief?  What is the problem?
>>
>> Best,
>> George
>>
>
> dtrace -G requires the ability to modify the object files in-place before
> linking.  This causes havoc if the objects are in .a archives (dtrace can't
> read those) or if the objects need to be linked into multiple binaries.  It
> also destroys the ability to do an incremental build, as dtrace -G can't be
> run on the same object twice.
>
> The whole process is really a hack.  The build actions done by dtrace
> should be done by the compiler and linker instead.  Getting the linker to
> support the process would go a long way, as then dtrace -G could be run on
> individual objects and most of my complaints go away.

Not to detract from the issue with the -G flag, I just wanted to
highlight that it's used for ELF binaries, until Apple switches away
from Mach-o, this wont be an issue there (dtrace on OS X does not
feature the -G flag).


Sevan
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