Quick question.  Anyone know how gracefully the kernel handles a
socket connection that is killed by the client between a select and
accept call?  I don't expect any problems, but I know there was a race
condition in Linux that caused all kinds of nasty bugs and problems.

        Granted it's like comparing apples and oranges but, I'm
wondering if anyone has any words of wisdom regarding this.  Debugging 
this kind of a race condition isn't exactly my idea of a good time.  ;~)  
-sc


-- 
Sean Chittenden

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