On Tuesday, September 9, 2003, at 08:58 AM, John Giacomoni wrote:



On Tuesday, Sep 9, 2003, at 00:29 America/Denver, Peter Jeremy wrote:


On Mon, Sep 08, 2003 at 11:12:59PM -0400, Alexander Kabaev wrote:
On Mon, 8 Sep 2003 23:02:33 -0400
"Matthew Emmerton" <[EMAIL PROTECTED]> wrote:

[snip]
simple, I have preexisting C++ code which we are currently
using in userland and wish to push down into the kernel.

It would be ideal to keep the source bases the same without
a rewrite to C.  Admitting of course the possibility of having
to modify to be compatible with both use modes.

At present I am attempting to see what we can and cannot do
in the kernel with C++

FWIW, Darwin (the underpinnings for Mac OS X) uses C++ for its device drivers. This is done by hewing to a model roughly that of "Embedded C++", compiling statically, and having a separate library that differs from libstdc++ in significant ways. Getting this to work well was non-trivial, but it does work (sadly :-}).


If you are trying to get user-mode code to work in the kernel, you are in for an enjoyable year...

You can check Apple's Darwin site for available doc (http://developer.apple.com/darwin). The code is available under Apple's open source license (APSL 2.0).

Regards,

Justin

--
/~\ The ASCII           Justin C. Walker, Curmudgeon-at-Large
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