:
:Hmm, same cables, same switch, different card, now it all works.
:
:I did do some ICMP ping testing with ping -f and only lost 3
:packets after letting it run for a good 10s.
:
:
:-matt
If it is working properly you should not lose *ANY* packets on an
otherwise idle connection, except possibly the last one that the
ping was sending when you ^C'd it (and sometimes ping doesn't wait
long enough on the last packet when you give it a specific count).
So at most it should report one lost packet over any period of time.
Certainly not 3.
e.g.
workstation# ping -c 1000 -i 0.05 apollo
...
1000 packets transmitted, 1000 packets received, 0% packet loss
round-trip min/avg/max/stddev = 0.148/0.159/0.248/0.009 ms
If you think about it, 3 lost packets in 10 seconds is one lost packet
every 3 seconds or so. That could have an adverse effect on tcp
throughput depending on whether NewReno/fast-retransmit is working or
not. But even with all the algorithms working properly packet loss
can slow TCP down.
-Matt
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