- Possible parallelism by packet source -- ithreads can dispatch
simultaenously into the higher level network stack layers. Since
ithreads can execute in parallel on different CPU, so can code they
invoke directly.
- Elimination of context switches in the network receive path -- rather
than context switching to the netisr thread from the ithread, we can now
directly execute netisr code from the ithread.
- A CPU-bound netisr thread on a multi-processor system will no longer
rate limit traffic to the available resources on one CPU.
- Eliminating the additional queueing in the handoff reduces the
opportunity for queues to overfill as a result of scheduling delays.
There are, however, some possible downsides and/or trade-offs:
- Higher level network processing will now compete with the interrupt
handler for CPU resources available to the ithread. This means less
time for the interrupt code to execute in the thread if the thread is
CPU-bound.
- Lower levels of parallelism between portions of the inbound packet
processing path. Without direct dispatch, there is possible parallelism
between receive network driver execution and higher level stack layers,
whereas with direct dispatch they can no longer execute in parallel.
- Re-queued packets from tunnel and encapsulation processing will now
require a context switch to process, since they will be processed in the
netisr proper rather than in the ithread, whereas before the netisr
thread would pick them up immediately after completing the current
processing without a context switch.
- Code that previously ran in the SWI at a SWI priority now runs in the
ithread at an ithread priority, elevating the general priority at which
network processing takes place.
And there are a few mixed things, that can offer good and bad elements:
- Less queueing takes place in the network stack in in-bound processing:
packets are taken directly from the driver and processed to completion
one by one, rather than queued for batch processing. Packets will be
dropped before the link layer, rather than on the boundary between the
link and protocol layers. This is good in that we invest less work in
packets we were going to drop anyway, but bad in that less queueing
means less room for scheduling delays.
In previous FreeBSD releases, such as several 5.x series releases,
net.isr.enable could not be turned on by default because there was
insufficient synchronization in the network stack. As of 5.5 and 6.0, I
believe there is sufficient synchronization, especially given that we force
non-MPSAFE protocol handlers to run in the netisr without direct dispatch.
As such, there has been a gradual conversation going on about making direct
dispatch the default behavior in the 7.x development series, and more
publically documenting and supporting the use of direct dispatch in the 6.x
release engineering series.
Obviously, this is about two things: performance, and stability. Many of us
have been running with direct dispatch on by default for quite some time, so
it passes some of the basic "does it run" tests. However, since it
significantly increases the opportunity for parallelism in the receive path
of the network stack, it likely will trigger otherwise latent or infrequent
races and bugs to occur more frequently. The second aspect is performance:
many results suggest that direct dispatch has a significant performance
benefit. However, evaluating the impact on a broad range of results is
required in order for us to go ahead with what is effectively a significant
architectural change in how we perform network stack processing.
To give you a sense of some of the performance effect I've measured recently,
using the netperf measurement tool (with -DHISTOGRAM removed from the FreeBSD
port build), here are some results. In each case, I've put parenthesis
around host or router to indicate which is the host where the configuration
change is being tested. These tests were performed using dual Xeon systems,
and using back-to-back gigabit ethernet cards and the if_em driver:
TCP round trip benchmark (TCP_RR), host-(host):
7.x UP: 0.9% performance improvement
7.x SMP: 0.7% performance improvement
TCP round trip benchmark (TCP_RR), host-(router)-host:
7.x UP: 2.4% performance improvement
7.x SMP: 2.9% performance improvement
UDP round trip benchmark (UDP_RR), host-(host):
7.x UP: 0.7% performance improvement
7.x SMP: 0.6% performance improvement
UDP round trip benchmark (UDP_RR), host-(router)-host:
7.x UP: 2.2% performance improvement
7.x SMP: 3.0% performance improvement
TCP stream banchmark (TCP_STREAM), host-(host):
7.x UP: 0.8% performance improvement
7.x SMP: 1.8% performance improvement
TCP stream benchmark (TCP_STREAM), host-(router)-host:
7.x UP: 13.6% performance improvement
7.x SMP: 15.7% performance improvement
UDP stream benchmark (UDP_STREAM), host-(host):
7.x UP: none
7.x SMP: none
UDP stream benchmark (UDP_STREAM), host-(router)-host:
7.x UP: none
7.x SMP: none
TCP connect benchmark (src/tools/tools/netrate/tcpconnect)
7.x UP: 7.90383% +/- 0.553773%
7.x SMP: 12.2391% +/- 0.500561%
So in some cases, the impact is negligible -- in other places, it is quite
significant. So far, I've not measured a case where performance has gotten
worse, but that's probably because I've only been measuring a limited number
of cases, and with a fairly limited scope of configurations, especially given
that the hardware I have is pushing the limits of what the wire supports, so
minor changes in latency are possible, but not large changes in throughput.
So other than a summary of the status quo, this is also a call to action. I
would like to get more widespread benchmarking of the impact of direct
dispatch on network-related workloads. This means a variety of things:
(1) Performance of low level network services, such as routing, bridging,
and filtering.
(2) Performance of high level application servces, such as web and
database.
(3) Performance of integrated kernel network services, such as the NFS
client and server.
(4) Performance of user space distributed file systems, such as Samba and
AFS.
All you need to do to switch to direct dispatch mode is set the sysctl or
tunable "net.isr.dispatch" to 1. To disable it again, remove the setting, or
set it to 0. It can be modified at run-time, although during the transition
from one mode to the other, there may be a small quantity of packet
misordering, so benchmarking over the transition is discouraged.
FYI: as of 6.0-RC1 and recent 7.0, net.isr.dispatch is the name of the
variable. In earlier releases, the name of this variable was net.isr.enable.
Some important details:
- Only non-local protocol traffic is affected: loopback traffic still goes
via the netisr to avoid issues of recursion and lock order.
- In the general case, only in-bound traffic is directly affected by this
change. As such, send-only benchmarks may reveal little change. They
are still interesting, however.
- However, the send path is indirectly affected due to changes in
scheduling, workload, interrupt handling, and so on.
- Because network benchmarks, especially micro-benchmarks, are especially
sensitive to minor perturbations, I highly recommend running in a
minimal multi-user or ideally single-user environment, and suggest
isolating undesired sources of network traffic from segments where
testing is occuring. For macro-benchmarks this can be less important,
but should be paid attention to.
- Please make sure debugging features are turned off when running tests --
especially WITNESS, INVARIANTS, INVARIANT_SUPPORT, and user space malloc
debugging. These can have a significant impact on performance, both
potentially overshadowing changes, and in some cases, actually reversing
results (due to higher overhead under locks, for example).
- Do not use net.isr.enable in the 5.x line unless you know what you are
doing. While it is reasonably safe with 5.4 forwards, it is not a
supported configuration, and may cause stability issues with specific
workloads.
- What we're particularly interested in is a statistically meaningful
comparison of the "before" and "after" case. When doing measurements, I
like to run 10-12 samples, and usually discard the first one or two,
depending on the details of the benchmark. I'll then use
src/tools/tools/ministat to compare the data sets. Running a number of
samples is quite important, because the variance in many tests can be
significant, and if the two sample sets overlap, you can quite easily
draw the entirely wrong conclusion about the results from a small number
of measurements in a sample.
Assuming you have a fixed width font, typicaly output from ministat looks
something like the following and may be human readable:
x 7SMP/tcpconnect_queue
+ 7SMP/tcpconnect_direct
+--------------------------------------------------------------------------+
|x xx + +|
|xxxxx xx ++ +++++ +|
||__A__| |___A__| |
+--------------------------------------------------------------------------+
N Min Max Median Avg Stddev
x 10 5425 5503 5460 5456.3 26.284977
+ 10 6074 6169 6126 6124.1 31.606785
Difference at 95.0% confidence
667.8 +/- 27.3121
12.2391% +/- 0.500561%
(Student's t, pooled s = 29.0679)
Of particular interest is if changing to direct dispatch hurts performance in
your environment, and understanding why that is.
Thanks,
Robert N M Watson
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