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Maintainer: [email protected] Log URL: https://pkg-status.freebsd.org/beefy16/data/133amd64-default/3959dadfc86b/logs/mirrormagic-3.3.1.log Build URL: https://pkg-status.freebsd.org/beefy16/build.html?mastername=133amd64-default&build=3959dadfc86b Log: =>> Building games/mirrormagic build started at Wed Dec 11 06:39:47 UTC 2024 port directory: /usr/ports/games/mirrormagic package name: mirrormagic-3.3.1 building for: FreeBSD 133amd64-default-job-10 13.3-RELEASE-p8 FreeBSD 13.3-RELEASE-p8 amd64 maintained by: [email protected] Makefile datestamp: -rw-r--r-- 1 root wheel 1181 Nov 21 2023 /usr/ports/games/mirrormagic/Makefile Ports top last git commit: 3959dadfc86 Ports top unclean checkout: no Port dir last git commit: bf10ae2cc14 Port dir unclean checkout: no Poudriere version: poudriere-git-3.4.2 Host OSVERSION: 1500028 Jail OSVERSION: 1303001 Job Id: 10 ---Begin Environment--- SHELL=/bin/csh OSVERSION=1303001 UNAME_v=FreeBSD 13.3-RELEASE-p8 UNAME_r=13.3-RELEASE-p8 BLOCKSIZE=K MAIL=/var/mail/root MM_CHARSET=UTF-8 LANG=C.UTF-8 STATUS=1 HOME=/root PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin MAKE_OBJDIR_CHECK_WRITABLE=0 LOCALBASE=/usr/local USER=root POUDRIERE_NAME=poudriere-git LIBEXECPREFIX=/usr/local/libexec/poudriere POUDRIERE_VERSION=3.4.2 MASTERMNT=/usr/local/poudriere/data/.m/133amd64-default/ref LC_COLLATE=C POUDRIERE_BUILD_TYPE=bulk PACKAGE_BUILDING=yes SAVED_TERM= OUTPUT_REDIRECTED_STDERR=4 OUTPUT_REDIRECTED=1 PWD=/usr/local/poudriere/data/.m/133amd64-default/10/.p OUTPUT_REDIRECTED_STDOUT=3 P_PORTS_FEATURES=FLAVORS SUBPACKAGES SELECTED_OPTIONS MASTERNAME=133amd64-default SCRIPTPREFIX=/usr/local/share/poudriere SCRIPTNAME=bulk.sh OLDPWD=/usr/local/poudriere/data/.m/133amd64-default/ref/.p/pool POUDRIERE_PKGNAME=poudriere-git-3.4.2 SCRIPTPATH=/usr/local/share/poudriere/bulk.sh POUDRIEREPATH=/usr/local/bin/poudriere ---End Environment--- ---Begin Poudriere Port Flags/Env--- PORT_FLAGS= PKGENV= FLAVOR= MAKE_ARGS= ---End Poudriere Port Flags/Env--- ---Begin OPTIONS List--- ===> The following configuration options are available for mirrormagic-3.3.1: DOCS=on: Build and/or install documentation ===> Use 'make config' to modify these settings ---End OPTIONS List--- --MAINTAINER-- [email protected] --End MAINTAINER-- --CONFIGURE_ARGS-- --End CONFIGURE_ARGS-- --CONFIGURE_ENV-- MAKE=gmake ac_cv_path_PERL=/usr/local/bin/perl ac_cv_path_PERL_PATH=/usr/local/bin/perl PERL_USE_UNSAFE_INC=1 SDL2_CONFIG=/usr/local/bin/sdl2-config XDG_DATA_HOME=/wrkdirs/usr/ports/games/mirrormagic/work XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/mirrormagic/work XDG_CACHE_HOME=/wrkdirs/usr/ports/games/mirrormagic/work/.cache HOME=/wrkdirs/usr/ports/games/mirrormagic/work TMPDIR="/tmp" PATH=/wrkdirs/usr/ports/games/mirrormagic/work/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin PKG_CONFIG_LIBDIR=/wrkdirs/usr/ports/games/mirrormagic/work/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig SHELL=/bin/sh CONFIG_SHELL=/bin/sh --End CONFIGURE_ENV-- --MAKE_ENV-- PERL_USE_UNSAFE_INC=1 SDL2_CONFIG=/usr/local/bin/sdl2-config XDG_DATA_HOME=/wrkdirs/usr/ports/games/mirrormagic/work XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/mirrormagic/work XDG_CACHE_HOME=/wrkdirs/usr/ports/games/mirrormagic/work/.cache HOME=/wrkdirs/usr/ports/games/mirrormagic/work TMPDIR="/tmp" PATH=/wrkdirs/usr/ports/games/mirrormagic/work/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin PKG_CONFIG_LIBDIR=/wrkdirs/usr/ports/games/mirrormagic/work/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES PREFIX=/usr/local LOCALBASE=/usr/local CC="cc" CFLAGS="-O2 -pipe -fstack-protector-strong -fno-strict-aliasing " CPP="cpp" CPPFLAGS="" LDFLAGS=" -fstack-protector-strong " LIBS="" CXX="c++" CXXFLAGS="-O2 -pipe -fstack-protector-strong -fno-strict-aliasing " BSD_INSTALL_PROGRAM="install -s -m 555" BSD_INSTALL_LIB="install -s -m 0644" BS D_INSTALL_SCRIPT="install -m 555" BSD_INSTALL_DATA="install -m 0644" BSD_INSTALL_MAN="install -m 444" --End MAKE_ENV-- --PLIST_SUB-- PORTDOCS="" OSREL=13.3 PREFIX=%D LOCALBASE=/usr/local RESETPREFIX=/usr/local LIB32DIR=lib PERL_VERSION=5.36.3 PERL_VER=5.36 PERL5_MAN1=lib/perl5/site_perl/man/man1 PERL5_MAN3=lib/perl5/site_perl/man/man3 SITE_PERL=lib/perl5/site_perl SITE_ARCH=lib/perl5/site_perl/mach/5.36 DOCSDIR="share/doc/mirrormagic" EXAMPLESDIR="share/examples/mirrormagic" DATADIR="share/mirrormagic" WWWDIR="www/mirrormagic" ETCDIR="etc/mirrormagic" --End PLIST_SUB-- --SUB_LIST-- PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/mirrormagic DOCSDIR=/usr/local/share/doc/mirrormagic EXAMPLESDIR=/usr/local/share/examples/mirrormagic WWWDIR=/usr/local/www/mirrormagic ETCDIR=/usr/local/etc/mirrormagic --End SUB_LIST-- ---Begin make.conf--- USE_PACKAGE_DEPENDS=yes BATCH=yes WRKDIRPREFIX=/wrkdirs PORTSDIR=/usr/ports PACKAGES=/packages DISTDIR=/distfiles PACKAGE_BUILDING=yes PACKAGE_BUILDING_FLAVORS=yes #### #### # XXX: We really need this but cannot use it while 'make checksum' does not # try the next mirror on checksum failure. It currently retries the same # failed mirror and then fails rather then trying another. It *does* # try the next if the size is mismatched though. #MASTER_SITE_FREEBSD=yes # Build ALLOW_MAKE_JOBS_PACKAGES with 3 jobs MAKE_JOBS_NUMBER=3 #### Misc Poudriere #### .include "/etc/make.conf.ports_env" GID=0 UID=0 ---End make.conf--- --Resource limits-- cpu time (seconds, -t) unlimited file size (512-blocks, -f) unlimited data seg size (kbytes, -d) 33554432 stack size (kbytes, -s) 524288 core file size (512-blocks, -c) unlimited max memory size (kbytes, -m) unlimited locked memory (kbytes, -l) unlimited max user processes (-u) 89999 open files (-n) 8192 virtual mem size (kbytes, -v) unlimited swap limit (kbytes, -w) unlimited socket buffer size (bytes, -b) unlimited pseudo-terminals (-p) unlimited kqueues (-k) unlimited umtx shared locks (-o) unlimited --End resource limits-- =======================<phase: check-sanity >============================ ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> License GPLv2 accepted by the user =========================================================================== =======================<phase: pkg-depends >============================ ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 ===> mirrormagic-3.3.1 depends on file: /usr/local/sbin/pkg - not found ===> Installing existing package /packages/All/pkg-1.21.3.pkg [133amd64-default-job-10] Installing pkg-1.21.3... [133amd64-default-job-10] Extracting pkg-1.21.3: .......... done ===> mirrormagic-3.3.1 depends on file: /usr/local/sbin/pkg - found ===> Returning to build of mirrormagic-3.3.1 =========================================================================== =======================<phase: fetch-depends >============================ ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 =========================================================================== =======================<phase: fetch >============================ ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> License GPLv2 accepted by the user ===> Fetching all distfiles required by mirrormagic-3.3.1 for building =========================================================================== =======================<phase: checksum >============================ ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 mirrormagic-3.3.1: Makefile warning: in desktop entry #1 (mirrormagic): category LogicGame is not a valid desktop category ===> License GPLv2 accepted by the user ===> Fetching all distfiles required by mirrormagic-3.3.1 for building => SHA256 Checksum OK for mirrormagic-3.3.1-linux.tar.gz. =========================================================================== =======================<phase: extract-depends>============================ ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 =========================================================================== =======================<phase: extract >============================ ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> License GPLv2 accepted by the user ===> Fetching all distfiles required by mirrormagic-3.3.1 for building ===> Extracting for mirrormagic-3.3.1 => SHA256 Checksum OK for mirrormagic-3.3.1-linux.tar.gz. =========================================================================== =======================<phase: patch-depends >============================ ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 =========================================================================== =======================<phase: patch >============================ ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Patching for mirrormagic-3.3.1 ===> Applying FreeBSD patches for mirrormagic-3.3.1 from /usr/ports/games/mirrormagic/files =========================================================================== =======================<phase: build-depends >============================ ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 ===> mirrormagic-3.3.1 depends on package: gmake>=4.4.1 - not found ===> Installing existing package /packages/All/gmake-4.4.1.pkg [133amd64-default-job-10] Installing gmake-4.4.1... [133amd64-default-job-10] `-- Installing gettext-runtime-0.22.5... [133amd64-default-job-10] | `-- Installing indexinfo-0.3.1... [133amd64-default-job-10] | `-- Extracting indexinfo-0.3.1: .... done [133amd64-default-job-10] `-- Extracting gettext-runtime-0.22.5: .......... done [133amd64-default-job-10] Extracting gmake-4.4.1: .......... done ===> mirrormagic-3.3.1 depends on package: gmake>=4.4.1 - found ===> Returning to build of mirrormagic-3.3.1 ===> mirrormagic-3.3.1 depends on file: /usr/local/bin/sdl2-config - not found ===> Installing existing package /packages/All/sdl2-2.30.9_1.pkg [133amd64-default-job-10] Installing sdl2-2.30.9_1... [133amd64-default-job-10] `-- Installing libX11-1.8.9,1... [133amd64-default-job-10] | `-- Installing libxcb-1.17.0... [133amd64-default-job-10] | | `-- Installing libXau-1.0.11... [133amd64-default-job-10] | | `-- Extracting libXau-1.0.11: .......... done [133amd64-default-job-10] | | `-- Installing libXdmcp-1.1.5... [133amd64-default-job-10] | | `-- Installing xorgproto-2024.1... [133amd64-default-job-10] | | `-- Extracting xorgproto-2024.1: .......... done [133amd64-default-job-10] | | `-- Extracting libXdmcp-1.1.5: ......... done [133amd64-default-job-10] | `-- Extracting libxcb-1.17.0: .......... done <snip> ar cr game_sp.a init.o file.o main.o vb_lib.o ASM.o BugsTerminals.o DDScrollBuffer.o DDSpriteBuffer.o Display.o DoGameStuff.o Electrons.o Explosions.o Globals.o Infotrons.o InitGameConditions.o Input.o MainForm.o MainGameLoop.o Murphy.o OrangeDisk.o SnikSnaks.o Sound.o Zonk.o ranlib game_sp.a ranlib: warning: Truncated ar archive: Unknown error: -1 ranlib game_sp.a gmake[1]: Leaving directory '/wrkdirs/usr/ports/games/mirrormagic/work/mirrormagic-3.3.1/src/game_sp' cc -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/usr/local/include -I/usr/local/include/SDL2 -D_REENTRANT -D_THREAD_SAFE -DBASE_PATH="\"/usr/local/share/mirrormagic\"" -c conf_snd.c gmake[1]: Leaving directory '/wrkdirs/usr/ports/games/mirrormagic/work/mirrormagic-3.3.1/src/game_sp' cc -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/usr/local/include -I/usr/local/include/SDL2 -D_REENTRANT -D_THREAD_SAFE -DBASE_PATH="\"/usr/local/share/mirrormagic\"" -c conf_mus.c cc -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/usr/local/include -I/usr/local/include/SDL2 -D_REENTRANT -D_THREAD_SAFE -DBASE_PATH="\"/usr/local/share/mirrormagic\"" -c conf_hlp.c cc -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/usr/local/include -I/usr/local/include/SDL2 -D_REENTRANT -D_THREAD_SAFE -DBASE_PATH="\"/usr/local/share/mirrormagic\"" -c init.c cc -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/usr/local/include -I/usr/local/include/SDL2 -D_REENTRANT -D_THREAD_SAFE -DBASE_PATH="\"/usr/local/share/mirrormagic\"" -c events.c cc -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/usr/local/include -I/usr/local/include/SDL2 -D_REENTRANT -D_THREAD_SAFE -DBASE_PATH="\"/usr/local/share/mirrormagic\"" -c tools.c cc -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/usr/local/include -I/usr/local/include/SDL2 -D_REENTRANT -D_THREAD_SAFE -DBASE_PATH="\"/usr/local/share/mirrormagic\"" -c screens.c cc -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/usr/local/include -I/usr/local/include/SDL2 -D_REENTRANT -D_THREAD_SAFE -DBASE_PATH="\"/usr/local/share/mirrormagic\"" -c game.c screens.c:10292:31: warning: a function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes] 10292 | static void UnmapScreenGadgets() | ^ | void cc -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/usr/local/include -I/usr/local/include/SDL2 -D_REENTRANT -D_THREAD_SAFE -DBASE_PATH="\"/usr/local/share/mirrormagic\"" -c editor.c 1 warning generated. cc -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/usr/local/include -I/usr/local/include/SDL2 -D_REENTRANT -D_THREAD_SAFE -DBASE_PATH="\"/usr/local/share/mirrormagic\"" -c files.c files.c:6063:7: warning: variable 'line_nr' set but not used [-Wunused-but-set-variable] 6063 | int line_nr = 0; | ^ cc -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/usr/local/include -I/usr/local/include/SDL2 -D_REENTRANT -D_THREAD_SAFE -DBASE_PATH="\"/usr/local/share/mirrormagic\"" -c tape.c cc -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/usr/local/include -I/usr/local/include/SDL2 -D_REENTRANT -D_THREAD_SAFE -DBASE_PATH="\"/usr/local/share/mirrormagic\"" -c anim.c cc -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/usr/local/include -I/usr/local/include/SDL2 -D_REENTRANT -D_THREAD_SAFE -DBASE_PATH="\"/usr/local/share/mirrormagic\"" -c api.c 1 warning generated. cc -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/usr/local/include -I/usr/local/include/SDL2 -D_REENTRANT -D_THREAD_SAFE -DBASE_PATH="\"/usr/local/share/mirrormagic\"" -c network.c cc -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/usr/local/include -I/usr/local/include/SDL2 -D_REENTRANT -D_THREAD_SAFE -DBASE_PATH="\"/usr/local/share/mirrormagic\"" -c netserv.c gmake[1]: Entering directory '/wrkdirs/usr/ports/games/mirrormagic/work/mirrormagic-3.3.1/src' gmake[1]: Leaving directory '/wrkdirs/usr/ports/games/mirrormagic/work/mirrormagic-3.3.1/src' cc -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/usr/local/include -I/usr/local/include/SDL2 -D_REENTRANT -D_THREAD_SAFE -DBASE_PATH="\"/usr/local/share/mirrormagic\"" -c config.c gmake[1]: Entering directory '/wrkdirs/usr/ports/games/mirrormagic/work/mirrormagic-3.3.1/src' gmake[1]: Leaving directory '/wrkdirs/usr/ports/games/mirrormagic/work/mirrormagic-3.3.1/src' cc main.o conf_gfx.o conf_snd.o conf_mus.o conf_hlp.o init.o config.o events.o tools.o screens.o game.o editor.o files.o tape.o anim.o api.o network.o netserv.o libgame/libgame.a game_em/game_em.a game_sp/game_sp.a game_mm/game_mm.a -fstack-protector-strong -lSDL2_image -lSDL2_mixer -lSDL2_net -L/usr/local/lib -lSDL2 -lm -lz -o ../rocksndiamonds ld: error: undefined symbol: ExplosionShakeMurphy >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(getFieldbufferOffsetX_SP) in archive >>> game_sp/game_sp.a >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(getFieldbufferOffsetY_SP) in archive >>> game_sp/game_sp.a >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(BlitScreenToBitmap_SP) in archive >>> game_sp/game_sp.a >>> referenced 1 more times ld: error: undefined symbol: DrawFrameIfNeeded >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(RestorePlayfield) in archive >>> game_sp/game_sp.a >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(ScrollPlayfieldIfNeeded) in archive >>> game_sp/game_sp.a ld: error: undefined symbol: DisplayMinY >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(RestorePlayfield) in archive >>> game_sp/game_sp.a >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(UpdatePlayfield) in archive >>> game_sp/game_sp.a >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(UpdatePlayfield) in archive >>> game_sp/game_sp.a >>> referenced 3 more times ld: error: undefined symbol: DisplayMaxY >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(RestorePlayfield) in archive >>> game_sp/game_sp.a >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(RestorePlayfield) in archive >>> game_sp/game_sp.a >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(UpdatePlayfield) in archive >>> game_sp/game_sp.a >>> referenced 6 more times ld: error: undefined symbol: DisplayMaxX >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(RestorePlayfield) in archive >>> game_sp/game_sp.a >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(RestorePlayfield) in archive >>> game_sp/game_sp.a >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(UpdatePlayfield) in archive >>> game_sp/game_sp.a >>> referenced 6 more times ld: error: undefined symbol: DisplayMinX >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(RestorePlayfield) in archive >>> game_sp/game_sp.a >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(UpdatePlayfield) in archive >>> game_sp/game_sp.a >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(UpdatePlayfield) in archive >>> game_sp/game_sp.a >>> referenced 3 more times ld: error: undefined symbol: DrawFieldNoAnimated >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(RestorePlayfield) in archive >>> game_sp/game_sp.a >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(ScrollPlayfieldIfNeeded) in archive >>> game_sp/game_sp.a ld: error: undefined symbol: DrawFieldAnimated >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(RestorePlayfield) in archive >>> game_sp/game_sp.a >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(ScrollPlayfieldIfNeeded) in archive >>> game_sp/game_sp.a ld: error: undefined symbol: DisplayLevel >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(UpdatePlayfield) in archive >>> game_sp/game_sp.a ld: error: undefined symbol: PlayField16 >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(UpdatePlayfield) in archive >>> game_sp/game_sp.a >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(ScrollPlayfieldIfNeeded) in archive >>> game_sp/game_sp.a >>> referenced by BugsTerminals.c >>> BugsTerminals.o:(subAnimateBugs) in archive game_sp/game_sp.a >>> referenced 27 more times ld: error: undefined symbol: GetSI >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(UpdatePlayfield) in archive >>> game_sp/game_sp.a >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(ScrollPlayfieldIfNeeded) in archive >>> game_sp/game_sp.a ld: error: undefined symbol: DDSpriteBuffer_BltImg >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(UpdatePlayfield) in archive >>> game_sp/game_sp.a ld: error: undefined symbol: FieldWidth >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(BlitScreenToBitmap_SP) in archive >>> game_sp/game_sp.a >>> referenced by BugsTerminals.c >>> BugsTerminals.o:(subAnimateBugs) in archive game_sp/game_sp.a >>> referenced by BugsTerminals.c >>> BugsTerminals.o:(subAnimateBugs) in archive game_sp/game_sp.a >>> referenced 10 more times ld: error: undefined symbol: menBorder >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(BlitScreenToBitmap_SP) in archive >>> game_sp/game_sp.a >>> referenced by main.c >>> main.o:(InitGameEngine_SP) in archive game_sp/game_sp.a ld: error: undefined symbol: FieldHeight >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(BlitScreenToBitmap_SP) in archive >>> game_sp/game_sp.a >>> referenced by file.c >>> file.o:(copyInternalEngineVars_SP) in archive >>> game_sp/game_sp.a >>> referenced by init.c >>> init.o:(SaveEngineSnapshotValues_SP) in archive >>> game_sp/game_sp.a >>> referenced 4 more times ld: error: undefined symbol: NoDisplayFlag >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(DDScrollBuffer_ScrollTo) in archive >>> game_sp/game_sp.a >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(DDScrollBuffer_ScrollTowards) in archive >>> game_sp/game_sp.a >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(DDScrollBuffer_SoftScrollTo) in archive >>> game_sp/game_sp.a ld: error: undefined symbol: ScrollX >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(DDScrollBuffer_ScrollTo) in archive >>> game_sp/game_sp.a >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(DDScrollBuffer_ScrollTowards) in archive >>> game_sp/game_sp.a >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(DDScrollBuffer_SoftScrollTo) in archive >>> game_sp/game_sp.a >>> referenced 1 more times ld: error: undefined symbol: ScrollY >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(DDScrollBuffer_ScrollTo) in archive >>> game_sp/game_sp.a >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(DDScrollBuffer_ScrollTowards) in archive >>> game_sp/game_sp.a >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(DDScrollBuffer_SoftScrollTo) in archive >>> game_sp/game_sp.a >>> referenced 1 more times ld: error: undefined symbol: PlayField8 >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(ScrollPlayfieldIfNeeded) in archive >>> game_sp/game_sp.a >>> referenced by file.c >>> file.o:(copyInternalEngineVars_SP) in archive >>> game_sp/game_sp.a >>> referenced by file.c >>> file.o:(copyInternalEngineVars_SP) in archive >>> game_sp/game_sp.a >>> referenced 15 more times ld: error: undefined symbol: DisPlayField >>> referenced by DDScrollBuffer.c >>> DDScrollBuffer.o:(ScrollPlayfieldIfNeeded) in archive >>> game_sp/game_sp.a >>> referenced by file.c >>> file.o:(copyInternalEngineVars_SP) in archive >>> game_sp/game_sp.a >>> referenced by file.c >>> file.o:(copyInternalEngineVars_SP) in archive >>> game_sp/game_sp.a >>> referenced 3 more times ld: error: too many errors emitted, stopping now (use --error-limit=0 to see all errors) cc: error: linker command failed with exit code 1 (use -v to see invocation) gmake: *** [Makefile:268: ../rocksndiamonds] Error 1 ===> Compilation failed unexpectedly. Try to set MAKE_JOBS_UNSAFE=yes and rebuild before reporting the failure to the maintainer. *** Error code 1 Stop. make: stopped in /usr/ports/games/mirrormagic
