Hi! As far as I know, we don't have enough sparc64 horsepower on the build cluster. But still it seems like old ports are build again and again there (and fail), though new versions have fixes. For example, I have two ports failing on sparc64 for which I've submitted fixes:
http://portsmon.freebsd.org/portoverview.py?category=games&portname=blobandconquer and http://portsmon.freebsd.org/portoverview.py?category=graphics&portname=sharpconstruct Both ports were updated on Jan 03 with patches that will (hopefully) fix them on sparc64 with with PORTREVISIONs bumped, still portsmon shows builds failed on Feb 25, and those are old versions of ports. Seems strange to me. -- Dmitry A. Marakasov | jabber: [EMAIL PROTECTED] [EMAIL PROTECTED] | http://www.amdmi3.ru _______________________________________________ freebsd-ports@freebsd.org mailing list http://lists.freebsd.org/mailman/listinfo/freebsd-ports To unsubscribe, send any mail to "[EMAIL PROTECTED]"