Josh Tolbert wrote: > games/quake2max is a good one...At least it was years ago when I tried > it. I see nothing in the Makefile that will prevent it from building on > amd64. >
Josh, I must be especially out of luck, it dumps core. Script started on Tue Aug 21 20:29:49 2012 [sudakov@vas ~] quake2max^M Added packfile /usr/local/share/quake2/baseq2/pak0.pak (1106 files) Added packfile /usr/local/lib/quake2max/baseq2/maxpak.pak (118 files) Using '/home/sudakov/.quake2/baseq2' for writing. execing default.cfg couldn't exec maxconfig Console initialized. ------- sound initialization ------- sound sampling rate: 44100 ------------------------------------ ------- Loading rfx_glx.so ------- LoadLibrary("/usr/local/lib/quake2max/rfx_glx.so") rfx_gl version: GL 0.01 ... Using stencil buffer Initializing OpenGL display ...setting fullscreen mode 3: 640 480 Using XFree86-VidModeExtension Version 2.2 Using hardware gamma GL_VENDOR: Tungsten Graphics, Inc GL_RENDERER: Mesa DRI Intel(R) Sandybridge Desktop GL_VERSION: 2.1 Mesa 7.11.2 GL_EXTENSIONS: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_b ...allowing CDS ...enabling GL_EXT_compiled_vertex_array ...using GL_EXT_point_parameters ...using GL_ARB_multitexture ...GL_SGIS_multitexture not found ...using GL_ARB_texture_env_combine ...GL_NV_texture_shader not found ...using GL_SGIS_generate_mipmap ...ignoring GL_ARB_texture_compression Segmentation fault (core dumped) [sudakov@vas ~] exit Script done on Tue Aug 21 20:30:06 2012 -- Victor Sudakov, VAS4-RIPE, VAS47-RIPN sip:suda...@sibptus.tomsk.ru _______________________________________________ freebsd-questions@freebsd.org mailing list http://lists.freebsd.org/mailman/listinfo/freebsd-questions To unsubscribe, send any mail to "freebsd-questions-unsubscr...@freebsd.org"