Invariably, when you ask for help, the solution hits you. I need a teddy bear in my room to explain things to.
When the QuakeForge port installs, libQFrenderer_glx.so links to libGL.so and libGLU.so libraries in /usr/local/lib, typical for the NVIDIA driver base. However, DRI GL libraries are in /usr/X11R6/lib. Relinking to the correct libs or symbolically linking the usr/local/lib libs to the X11R6/lib libs will correct the problem. Heads up for you DRI users. It runs beautifully - 72fps at 1280x1024 on my venerable Radeon, even without all the GL extensions and multitexturing available. Go DRI! _______________________________________________ [EMAIL PROTECTED] mailing list http://lists.freebsd.org/mailman/listinfo/freebsd-questions To unsubscribe, send any mail to "[EMAIL PROTECTED]"