Author: cazfi
Date: Tue Apr 26 05:42:32 2016
New Revision: 32495

URL: http://svn.gna.org/viewcvs/freeciv?rev=32495&view=rev
Log:
Typofix to comment of supplied rulesets; "attach" -> "attack"

See bug #24602

Modified:
    branches/S2_5/data/alien/units.ruleset
    branches/S2_5/data/civ1/units.ruleset
    branches/S2_5/data/civ2/units.ruleset
    branches/S2_5/data/civ2civ3/units.ruleset
    branches/S2_5/data/classic/units.ruleset
    branches/S2_5/data/experimental/units.ruleset
    branches/S2_5/data/multiplayer/units.ruleset

Modified: branches/S2_5/data/alien/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/alien/units.ruleset?rev=32495&r1=32494&r2=32495&view=diff
==============================================================================
--- branches/S2_5/data/alien/units.ruleset      (original)
+++ branches/S2_5/data/alien/units.ruleset      Tue Apr 26 05:42:32 2016
@@ -53,8 +53,8 @@
 ; want add effect giving City Walls defence bonus against new class
 ; too.
 ;
-; The actual tag used (the * in [unitclass_*]) does not matter, except 
-; it must be unique within this file, and it may be used in debug 
+; The actual tag used (the * in [unitclass_*]) does not matter, except
+; it must be unique within this file, and it may be used in debug
 ; output when reading this file.
 ;
 ; ** Fields **
@@ -101,7 +101,7 @@
 ;                       still work that tile
 ; "AttackNonNative"   = Unit can attack units on non-native tiles. Unit type
 ;                       flag "Only_Native_Attack" can override this
-; "AttFromNonNative"  = Unit can launch attach from non-native tile (against
+; "AttFromNonNative"  = Unit can launch attack from non-native tile (against
 ;                       native one)
 ;                       This applies for both attacking from transport or
 ;                       cities. If only some unit types of the class should

Modified: branches/S2_5/data/civ1/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/civ1/units.ruleset?rev=32495&r1=32494&r2=32495&view=diff
==============================================================================
--- branches/S2_5/data/civ1/units.ruleset       (original)
+++ branches/S2_5/data/civ1/units.ruleset       Tue Apr 26 05:42:32 2016
@@ -51,8 +51,8 @@
 ; want add effect giving City Walls defence bonus against new class
 ; too.
 ;
-; The actual tag used (the * in [unitclass_*]) does not matter, except 
-; it must be unique within this file, and it may be used in debug 
+; The actual tag used (the * in [unitclass_*]) does not matter, except
+; it must be unique within this file, and it may be used in debug
 ; output when reading this file.
 ;
 ; ** Fields **
@@ -99,7 +99,7 @@
 ;                       still work that tile
 ; "AttackNonNative"   = Unit can attack units on non-native tiles. Unit type
 ;                       flag "Only_Native_Attack" can override this
-; "AttFromNonNative"  = Unit can launch attach from non-native tile (against
+; "AttFromNonNative"  = Unit can launch attack from non-native tile (against
 ;                       native one)
 ;                       This applies for both attacking from transport or
 ;                       cities. If only some unit types of the class should

Modified: branches/S2_5/data/civ2/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/civ2/units.ruleset?rev=32495&r1=32494&r2=32495&view=diff
==============================================================================
--- branches/S2_5/data/civ2/units.ruleset       (original)
+++ branches/S2_5/data/civ2/units.ruleset       Tue Apr 26 05:42:32 2016
@@ -57,8 +57,8 @@
 ; want add effect giving City Walls defence bonus against new class
 ; too.
 ;
-; The actual tag used (the * in [unitclass_*]) does not matter, except 
-; it must be unique within this file, and it may be used in debug 
+; The actual tag used (the * in [unitclass_*]) does not matter, except
+; it must be unique within this file, and it may be used in debug
 ; output when reading this file.
 ;
 ; ** Fields **
@@ -105,7 +105,7 @@
 ;                       still work that tile
 ; "AttackNonNative"   = Unit can attack units on non-native tiles. Unit type
 ;                       flag "Only_Native_Attack" can override this
-; "AttFromNonNative"  = Unit can launch attach from non-native tile (against
+; "AttFromNonNative"  = Unit can launch attack from non-native tile (against
 ;                       native one)
 ;                       This applies for both attacking from transport or
 ;                       cities. If only some unit types of the class should

Modified: branches/S2_5/data/civ2civ3/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/civ2civ3/units.ruleset?rev=32495&r1=32494&r2=32495&view=diff
==============================================================================
--- branches/S2_5/data/civ2civ3/units.ruleset   (original)
+++ branches/S2_5/data/civ2civ3/units.ruleset   Tue Apr 26 05:42:32 2016
@@ -61,8 +61,8 @@
 ; want add effect giving City Walls defence bonus against new class
 ; too.
 ;
-; The actual tag used (the * in [unitclass_*]) does not matter, except 
-; it must be unique within this file, and it may be used in debug 
+; The actual tag used (the * in [unitclass_*]) does not matter, except
+; it must be unique within this file, and it may be used in debug
 ; output when reading this file.
 ;
 ; ** Fields **
@@ -109,7 +109,7 @@
 ;                       still work that tile
 ; "AttackNonNative"   = Unit can attack units on non-native tiles. Unit type
 ;                       flag "Only_Native_Attack" can override this
-; "AttFromNonNative"  = Unit can launch attach from non-native tile (against
+; "AttFromNonNative"  = Unit can launch attack from non-native tile (against
 ;                       native one)
 ;                       This applies for both attacking from transport or
 ;                       cities. If only some unit types of the class should

Modified: branches/S2_5/data/classic/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/classic/units.ruleset?rev=32495&r1=32494&r2=32495&view=diff
==============================================================================
--- branches/S2_5/data/classic/units.ruleset    (original)
+++ branches/S2_5/data/classic/units.ruleset    Tue Apr 26 05:42:32 2016
@@ -62,8 +62,8 @@
 ; want add effect giving City Walls defence bonus against new class
 ; too.
 ;
-; The actual tag used (the * in [unitclass_*]) does not matter, except 
-; it must be unique within this file, and it may be used in debug 
+; The actual tag used (the * in [unitclass_*]) does not matter, except
+; it must be unique within this file, and it may be used in debug
 ; output when reading this file.
 ;
 ; ** Fields **
@@ -110,7 +110,7 @@
 ;                       still work that tile
 ; "AttackNonNative"   = Unit can attack units on non-native tiles. Unit type
 ;                       flag "Only_Native_Attack" can override this
-; "AttFromNonNative"  = Unit can launch attach from non-native tile (against
+; "AttFromNonNative"  = Unit can launch attack from non-native tile (against
 ;                       native one)
 ;                       This applies for both attacking from transport or
 ;                       cities. If only some unit types of the class should

Modified: branches/S2_5/data/experimental/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/experimental/units.ruleset?rev=32495&r1=32494&r2=32495&view=diff
==============================================================================
--- branches/S2_5/data/experimental/units.ruleset       (original)
+++ branches/S2_5/data/experimental/units.ruleset       Tue Apr 26 05:42:32 2016
@@ -65,8 +65,8 @@
 ; want add effect giving City Walls defence bonus against new class
 ; too.
 ;
-; The actual tag used (the * in [unitclass_*]) does not matter, except 
-; it must be unique within this file, and it may be used in debug 
+; The actual tag used (the * in [unitclass_*]) does not matter, except
+; it must be unique within this file, and it may be used in debug
 ; output when reading this file.
 ;
 ; ** Fields **
@@ -113,7 +113,7 @@
 ;                       still work that tile
 ; "AttackNonNative"   = Unit can attack units on non-native tiles. Unit type
 ;                       flag "Only_Native_Attack" can override this
-; "AttFromNonNative"  = Unit can launch attach from non-native tile (against
+; "AttFromNonNative"  = Unit can launch attack from non-native tile (against
 ;                       native one)
 ;                       This applies for both attacking from transport or
 ;                       cities. If only some unit types of the class should

Modified: branches/S2_5/data/multiplayer/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/multiplayer/units.ruleset?rev=32495&r1=32494&r2=32495&view=diff
==============================================================================
--- branches/S2_5/data/multiplayer/units.ruleset        (original)
+++ branches/S2_5/data/multiplayer/units.ruleset        Tue Apr 26 05:42:32 2016
@@ -62,8 +62,8 @@
 ; want add effect giving City Walls defence bonus against new class
 ; too.
 ;
-; The actual tag used (the * in [unitclass_*]) does not matter, except 
-; it must be unique within this file, and it may be used in debug 
+; The actual tag used (the * in [unitclass_*]) does not matter, except
+; it must be unique within this file, and it may be used in debug
 ; output when reading this file.
 ;
 ; ** Fields **
@@ -110,7 +110,7 @@
 ;                       still work that tile
 ; "AttackNonNative"   = Unit can attack units on non-native tiles. Unit type
 ;                       flag "Only_Native_Attack" can override this
-; "AttFromNonNative"  = Unit can launch attach from non-native tile (against
+; "AttFromNonNative"  = Unit can launch attack from non-native tile (against
 ;                       native one)
 ;                       This applies for both attacking from transport or
 ;                       cities. If only some unit types of the class should


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