Author: sveinung
Date: Mon Oct 10 13:57:10 2016
New Revision: 34083

URL: http://svn.gna.org/viewcvs/freeciv?rev=34083&view=rev
Log:
Sort action needs utype field comment.

See patch #7795

Modified:
    trunk/data/alien/units.ruleset
    trunk/data/civ1/units.ruleset
    trunk/data/civ2/units.ruleset
    trunk/data/civ2civ3/units.ruleset
    trunk/data/classic/units.ruleset
    trunk/data/experimental/units.ruleset
    trunk/data/multiplayer/units.ruleset
    trunk/data/ruledit/comments.txt
    trunk/data/sandbox/units.ruleset
    trunk/data/stub/units.ruleset
    trunk/data/webperimental/units.ruleset

Modified: trunk/data/alien/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/alien/units.ruleset?rev=34083&r1=34082&r2=34083&view=diff
==============================================================================
--- trunk/data/alien/units.ruleset      (original)
+++ trunk/data/alien/units.ruleset      Mon Oct 10 13:57:10 2016
@@ -357,6 +357,13 @@
 ;                 type flag.
 ;
 ; Following actions require extra fields:
+;  "Attack"
+;   attack = base attack strength
+;  "Bombard"
+;   attack       = base attack strength
+;   bombard_rate = the number of shots fired at enemy units when attacking
+;  "Join City"
+;   pop_cost = the number of population added to the target city
 ;  "Paradrop Unit"
 ;   paratroopers_range  = the maximal range the unit can be paradropped to.
 ;                         Max range is 65534.
@@ -364,15 +371,8 @@
 ;                         paradropping (whole movement points)
 ;   paratroopers_mr_sub = the move rate which is subtracted after paradropping
 ;                         (whole movement points)
-;  "Bombard"
-;   attack       = base attack strength
-;   bombard_rate = the number of shots fired at enemy units when attacking
-;  "Join City"
-;   pop_cost = the number of population added to the target city
 ;  "Upgrade Unit"
 ;   obsolete_by = the unit type upgraded to.
-;  "Attack"
-;   attack = base attack strength
 ;
 ; ** Roles **
 ;

Modified: trunk/data/civ1/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/civ1/units.ruleset?rev=34083&r1=34082&r2=34083&view=diff
==============================================================================
--- trunk/data/civ1/units.ruleset       (original)
+++ trunk/data/civ1/units.ruleset       Mon Oct 10 13:57:10 2016
@@ -260,6 +260,13 @@
 ;
 ;
 ; Following actions require extra fields:
+;  "Attack"
+;   attack = base attack strength
+;  "Bombard" (do not appear in Civ1)
+;   attack       = base attack strength
+;   bombard_rate = the number of shots fired at enemy units when attacking
+;  "Join City"
+;   pop_cost = the number of population added to the target city
 ;  "Paradrop Unit" (does not appear in Civ1)
 ;   paratroopers_range  = the maximal range the unit can be paradropped to.
 ;                         Max range is 65534.
@@ -267,15 +274,8 @@
 ;                         paradropping (whole movement points)
 ;   paratroopers_mr_sub = the move rate which is subtracted after paradropping
 ;                         (whole movement points)
-;  "Bombard" (do not appear in Civ1)
-;   attack       = base attack strength
-;   bombard_rate = the number of shots fired at enemy units when attacking
-;  "Join City"
-;   pop_cost = the number of population added to the target city
 ;  "Upgrade Unit"
 ;   obsolete_by = the unit type upgraded to.
-;  "Attack"
-;   attack = base attack strength
 ;
 ; ** Roles **
 ;

Modified: trunk/data/civ2/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/civ2/units.ruleset?rev=34083&r1=34082&r2=34083&view=diff
==============================================================================
--- trunk/data/civ2/units.ruleset       (original)
+++ trunk/data/civ2/units.ruleset       Mon Oct 10 13:57:10 2016
@@ -273,6 +273,13 @@
 ;
 ;
 ; Following actions require extra fields:
+;  "Attack"
+;   attack = base attack strength
+;  "Bombard"
+;   attack       = base attack strength
+;   bombard_rate = the number of shots fired at enemy units when attacking
+;  "Join City"
+;   pop_cost = the number of population added to the target city
 ;  "Paradrop Unit"
 ;   paratroopers_range  = the maximal range the unit can be paradropped to.
 ;                         Max range is 65534.
@@ -280,15 +287,8 @@
 ;                         paradropping (whole movement points)
 ;   paratroopers_mr_sub = the move rate which is subtracted after paradropping
 ;                         (whole movement points)
-;  "Bombard"
-;   attack       = base attack strength
-;   bombard_rate = the number of shots fired at enemy units when attacking
-;  "Join City"
-;   pop_cost = the number of population added to the target city
 ;  "Upgrade Unit"
 ;   obsolete_by = the unit type upgraded to.
-;  "Attack"
-;   attack = base attack strength
 ;
 ; ** Roles **
 ;

Modified: trunk/data/civ2civ3/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/civ2civ3/units.ruleset?rev=34083&r1=34082&r2=34083&view=diff
==============================================================================
--- trunk/data/civ2civ3/units.ruleset   (original)
+++ trunk/data/civ2civ3/units.ruleset   Mon Oct 10 13:57:10 2016
@@ -386,6 +386,13 @@
 ;                 type flag.
 ;
 ; Following actions require extra fields:
+;  "Attack"
+;   attack = base attack strength
+;  "Bombard"
+;   attack       = base attack strength
+;   bombard_rate = the number of shots fired at enemy units when attacking
+;  "Join City"
+;   pop_cost = the number of population added to the target city
 ;  "Paradrop Unit"
 ;   paratroopers_range  = the maximal range the unit can be paradropped to.
 ;                         Max range is 65534.
@@ -393,15 +400,8 @@
 ;                         paradropping (whole movement points)
 ;   paratroopers_mr_sub = the move rate which is subtracted after paradropping
 ;                         (whole movement points)
-;  "Bombard"
-;   attack       = base attack strength
-;   bombard_rate = the number of shots fired at enemy units when attacking
-;  "Join City"
-;   pop_cost = the number of population added to the target city
 ;  "Upgrade Unit"
 ;   obsolete_by = the unit type upgraded to.
-;  "Attack"
-;   attack = base attack strength
 ;
 ; ** Roles **
 ;

Modified: trunk/data/classic/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/classic/units.ruleset?rev=34083&r1=34082&r2=34083&view=diff
==============================================================================
--- trunk/data/classic/units.ruleset    (original)
+++ trunk/data/classic/units.ruleset    Mon Oct 10 13:57:10 2016
@@ -360,6 +360,13 @@
 ;                 type flag.
 ;
 ; Following actions require extra fields:
+;  "Attack"
+;   attack = base attack strength
+;  "Bombard"
+;   attack       = base attack strength
+;   bombard_rate = the number of shots fired at enemy units when attacking
+;  "Join City"
+;   pop_cost = the number of population added to the target city
 ;  "Paradrop Unit"
 ;   paratroopers_range  = the maximal range the unit can be paradropped to.
 ;                         Max range is 65534.
@@ -367,15 +374,8 @@
 ;                         paradropping (whole movement points)
 ;   paratroopers_mr_sub = the move rate which is subtracted after paradropping
 ;                         (whole movement points)
-;  "Bombard"
-;   attack       = base attack strength
-;   bombard_rate = the number of shots fired at enemy units when attacking
-;  "Join City"
-;   pop_cost = the number of population added to the target city
 ;  "Upgrade Unit"
 ;   obsolete_by = the unit type upgraded to.
-;  "Attack"
-;   attack = base attack strength
 ;
 ; ** Roles **
 ;

Modified: trunk/data/experimental/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/experimental/units.ruleset?rev=34083&r1=34082&r2=34083&view=diff
==============================================================================
--- trunk/data/experimental/units.ruleset       (original)
+++ trunk/data/experimental/units.ruleset       Mon Oct 10 13:57:10 2016
@@ -374,6 +374,13 @@
 ;                 type flag.
 ;
 ; Following actions require extra fields:
+;  "Attack"
+;   attack = base attack strength
+;  "Bombard"
+;   attack       = base attack strength
+;   bombard_rate = the number of shots fired at enemy units when attacking
+;  "Join City"
+;   pop_cost = the number of population added to the target city
 ;  "Paradrop Unit"
 ;   paratroopers_range  = the maximal range the unit can be paradropped to.
 ;                         Max range is 65534.
@@ -381,15 +388,8 @@
 ;                         paradropping (whole movement points)
 ;   paratroopers_mr_sub = the move rate which is subtracted after paradropping
 ;                         (whole movement points)
-;  "Bombard"
-;   attack       = base attack strength
-;   bombard_rate = the number of shots fired at enemy units when attacking
-;  "Join City"
-;   pop_cost = the number of population added to the target city
 ;  "Upgrade Unit"
 ;   obsolete_by = the unit type upgraded to.
-;  "Attack"
-;   attack = base attack strength
 ;
 ; ** Roles **
 ;

Modified: trunk/data/multiplayer/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/multiplayer/units.ruleset?rev=34083&r1=34082&r2=34083&view=diff
==============================================================================
--- trunk/data/multiplayer/units.ruleset        (original)
+++ trunk/data/multiplayer/units.ruleset        Mon Oct 10 13:57:10 2016
@@ -359,6 +359,13 @@
 ;                 type flag.
 ;
 ; Following actions require extra fields:
+;  "Attack"
+;   attack = base attack strength
+;  "Bombard"
+;   attack       = base attack strength
+;   bombard_rate = the number of shots fired at enemy units when attacking
+;  "Join City"
+;   pop_cost = the number of population added to the target city
 ;  "Paradrop Unit"
 ;   paratroopers_range  = the maximal range the unit can be paradropped to.
 ;                         Max range is 65534.
@@ -366,15 +373,8 @@
 ;                         paradropping (whole movement points)
 ;   paratroopers_mr_sub = the move rate which is subtracted after paradropping
 ;                         (whole movement points)
-;  "Bombard"
-;   attack       = base attack strength
-;   bombard_rate = the number of shots fired at enemy units when attacking
-;  "Join City"
-;   pop_cost = the number of population added to the target city
 ;  "Upgrade Unit"
 ;   obsolete_by = the unit type upgraded to.
-;  "Attack"
-;   attack = base attack strength
 ;
 ; ** Roles **
 ;

Modified: trunk/data/ruledit/comments.txt
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/ruledit/comments.txt?rev=34083&r1=34082&r2=34083&view=diff
==============================================================================
--- trunk/data/ruledit/comments.txt     (original)
+++ trunk/data/ruledit/comments.txt     Mon Oct 10 13:57:10 2016
@@ -455,6 +455,13 @@
 ;                 type flag.\n\
 ;\n\
 ; Following actions require extra fields:\n\
+;  \"Attack\"\n\
+;   attack = base attack strength\n\
+;  \"Bombard\"\n\
+;   attack       = base attack strength\n\
+;   bombard_rate = the number of shots fired at enemy units when attacking\n\
+;  \"Join City\"\n\
+;   pop_cost = the number of population added to the target city\n\
 ;  \"Paradrop Unit\"\n\
 ;   paratroopers_range  = the maximal range the unit can be paradropped to.\n\
 ;                         Max range is 65534.\n\
@@ -462,15 +469,8 @@
 ;                         paradropping (whole movement points)\n\
 ;   paratroopers_mr_sub = the move rate which is subtracted after 
paradropping\n\
 ;                         (whole movement points)\n\
-;  \"Bombard\"\n\
-;   attack       = base attack strength\n\
-;   bombard_rate = the number of shots fired at enemy units when attacking\n\
-;  \"Join City\"\n\
-;   pop_cost = the number of population added to the target city\n\
 ;  \"Upgrade Unit\"\n\
 ;   obsolete_by = the unit type upgraded to.\n\
-;  \"Attack\"\n\
-;   attack = base attack strength\n\
 ;\n\
 ; ** Roles **\n\
 ;\n\

Modified: trunk/data/sandbox/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/sandbox/units.ruleset?rev=34083&r1=34082&r2=34083&view=diff
==============================================================================
--- trunk/data/sandbox/units.ruleset    (original)
+++ trunk/data/sandbox/units.ruleset    Mon Oct 10 13:57:10 2016
@@ -396,6 +396,13 @@
 ;                 type flag.
 ;
 ; Following actions require extra fields:
+;  "Attack"
+;   attack = base attack strength
+;  "Bombard"
+;   attack       = base attack strength
+;   bombard_rate = the number of shots fired at enemy units when attacking
+;  "Join City"
+;   pop_cost = the number of population added to the target city
 ;  "Paradrop Unit"
 ;   paratroopers_range  = the maximal range the unit can be paradropped to.
 ;                         Max range is 65534.
@@ -403,15 +410,8 @@
 ;                         paradropping (whole movement points)
 ;   paratroopers_mr_sub = the move rate which is subtracted after paradropping
 ;                         (whole movement points)
-;  "Bombard"
-;   attack       = base attack strength
-;   bombard_rate = the number of shots fired at enemy units when attacking
-;  "Join City"
-;   pop_cost = the number of population added to the target city
 ;  "Upgrade Unit"
 ;   obsolete_by = the unit type upgraded to.
-;  "Attack"
-;   attack = base attack strength
 ;
 ; ** Roles **
 ;

Modified: trunk/data/stub/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/stub/units.ruleset?rev=34083&r1=34082&r2=34083&view=diff
==============================================================================
--- trunk/data/stub/units.ruleset       (original)
+++ trunk/data/stub/units.ruleset       Mon Oct 10 13:57:10 2016
@@ -285,6 +285,13 @@
 ;                 type flag.
 ;
 ; Following actions require extra fields:
+;  "Attack"
+;   attack = base attack strength
+;  "Bombard"
+;   attack       = base attack strength
+;   bombard_rate = the number of shots fired at enemy units when attacking
+;  "Join City"
+;   pop_cost = the number of population added to the target city
 ;  "Paradrop Unit"
 ;   paratroopers_range  = the maximal range the unit can be paradropped to.
 ;                         Max range is 65534.
@@ -292,15 +299,8 @@
 ;                         paradropping (whole movement points)
 ;   paratroopers_mr_sub = the move rate which is subtracted after paradropping
 ;                         (whole movement points)
-;  "Bombard"
-;   attack       = base attack strength
-;   bombard_rate = the number of shots fired at enemy units when attacking
-;  "Join City"
-;   pop_cost = the number of population added to the target city
 ;  "Upgrade Unit"
 ;   obsolete_by = the unit type upgraded to.
-;  "Attack"
-;   attack = base attack strength
 ;
 ; ** Roles **
 ;

Modified: trunk/data/webperimental/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/webperimental/units.ruleset?rev=34083&r1=34082&r2=34083&view=diff
==============================================================================
--- trunk/data/webperimental/units.ruleset      (original)
+++ trunk/data/webperimental/units.ruleset      Mon Oct 10 13:57:10 2016
@@ -366,6 +366,13 @@
 ;                 type flag.
 ;
 ; Following actions require extra fields:
+;  "Attack"
+;   attack = base attack strength
+;  "Bombard"
+;   attack       = base attack strength
+;   bombard_rate = the number of shots fired at enemy units when attacking
+;  "Join City"
+;   pop_cost = the number of population added to the target city
 ;  "Paradrop Unit"
 ;   paratroopers_range  = the maximal range the unit can be paradropped to.
 ;                         Max range is 65534.
@@ -373,15 +380,8 @@
 ;                         paradropping (whole movement points)
 ;   paratroopers_mr_sub = the move rate which is subtracted after paradropping
 ;                         (whole movement points)
-;  "Bombard"
-;   attack       = base attack strength
-;   bombard_rate = the number of shots fired at enemy units when attacking
-;  "Join City"
-;   pop_cost = the number of population added to the target city
 ;  "Upgrade Unit"
 ;   obsolete_by = the unit type upgraded to.
-;  "Attack"
-;   attack = base attack strength
 ;
 ; ** Roles **
 ;


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