<URL: http://bugs.freeciv.org/Ticket/Display.html?id=35656 >
Attached. -- Christian Knoke * * * http://cknoke.de * * * * * * * * * Ceterum censeo Microsoft esse dividendum.
Script wurde gestartet: Sa 10 Feb 2007 22:35:54 CET [EMAIL PROTECTED]:~$ gdb civserver -core core GNU gdb 6.3-debian Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "i386-linux"...Using host libthread_db library "/lib/tls/libthread_db.so.1". Core was generated by `civserver -p 5557 -q 1 -e --saves ~/.freeciv/saves'. Program terminated with signal 11, Segmentation fault. warning: current_sos: Can't read pathname for load map: Eingabe-/Ausgabefehler Reading symbols from /lib/libreadline.so.5...done. Loaded symbols for /lib/libreadline.so.5 Reading symbols from /lib/tls/libm.so.6...done. Loaded symbols for /lib/tls/libm.so.6 Reading symbols from /usr/lib/libz.so.1...done. Loaded symbols for /usr/lib/libz.so.1 Reading symbols from /lib/tls/libc.so.6...done. Loaded symbols for /lib/tls/libc.so.6 Reading symbols from /lib/libncurses.so.5...done. Loaded symbols for /lib/libncurses.so.5 Reading symbols from /lib/ld-linux.so.2...done. Loaded symbols for /lib/ld-linux.so.2 Reading symbols from /lib/tls/libnss_files.so.2...done. Loaded symbols for /lib/tls/libnss_files.so.2 #0 0x08079ac1 in send_tile_info (dest=0x89bd3dc, ptile=0x89ad5b8) at maphand.c:495 495 info.type = plrtile->terrain->index; (gdb) bt full #0 0x08079ac1 in send_tile_info (dest=0x89bd3dc, ptile=0x89ad5b8) at maphand.c:495 plrtile = (struct player_tile *) 0x89bd3dc pplayer = (struct player *) 0x89bd3dc spe = S_ROAD myiter = (struct genlist_link *) 0x0 pconn = (struct connection *) 0x81a6200 info = {x = 1, y = 11, type = -1073744392, known = 1, special = {184, 213, 154, 8, 76, 212, 39, 8, 248, 245, 255}, resource = 134720142, owner = 255, continent = -11188, spec_sprite = "\000\bøõÿ¿è¯\a\b¸Õ\232\bLÔ'\b(öÿ¿y\236\a\bLÔ'\b¸Õ"} #1 0x08079f86 in map_fog_tile (pplayer=0x827d44c, ptile=0x89ad5b8, vlayer=V_MAIN) at maphand.c:636 pplayer2 = (struct player *) 0x827d44c PI_p_itr = 0 #2 0x0807a25e in map_refog_circle (pplayer=0x827d44c, ptile=0x89ae9f8, old_radius_sq=5, new_radius_sq=-1, can_reveal_tiles=false, vlayer=V_MAIN) at maphand.c:692 dr = 0 _cr_radius = 2 max_radius = 5 #3 0x0807cef1 in vision_change_sight (vision=0x83cde88, vlayer=V_MAIN, radius_sq=-1) at maphand.c:1750 No locals. #4 0x0807cf7d in vision_clear_sight (vision=0x83cde88) at maphand.c:1768 No locals. #5 0x0806b3f4 in remove_city (pcity=0x898cdc0) at citytools.c:1160 myiter = (struct genlist_link *) 0x0 pconn = (struct connection *) 0x0 o = 0 pplayer = (struct player *) 0x827d44c ptile = (struct tile *) 0x89ae9f8 had_small_wonders = {vec = '\0' <repeats 24 times>} city_name = 0x84a1480 "Mazar-e Sharif" old_vision = (struct vision *) 0x83cde88 id = 130 #6 0x0806be2f in handle_unit_enter_city (punit=0x898cdcc, pcity=0x898cdc0) at citytools.c:1241 do_civil_war = false coins = 144266912 pplayer = (struct player *) 0x8283104 cplayer = (struct player *) 0x827d44c #7 0x08066260 in handle_unit_move_consequences (punit=0x84ae6e0, src_tile=0x89af418, dst_tile=0x89ae9f8) at unittools.c:2597 fromcity = (struct city *) 0x0 tocity = (struct city *) 0x898cdc0 ---Type <return> to continue, or q <return> to quit--- homecity = (struct city *) 0x89956a0 pplayer = (struct player *) 0x8283104 refresh_homecity = false #8 0x08066a01 in move_unit (punit=0x84ae6e0, pdesttile=0x89ae9f8, move_cost=1) at unittools.c:2856 pplayer = (struct player *) 0x5 PI_p_itr = 3 pplayer = (struct player *) 0x8283104 psrctile = (struct tile *) 0x89af418 pcity = (struct city *) 0x0 ptransporter = (struct unit *) 0x0 old_vision = (struct vision *) 0x846a8a8 #9 0x080a4809 in handle_unit_move_request (punit=0x84ae6e0, pdesttile=0x89ae9f8, igzoc=false, move_diplomat_city=false) at unithand.c:1139 move_cost = 0 pplayer = (struct player *) 0x8283104 pcity = (struct city *) 0x898cdc0 #10 0x0811d372 in ai_unit_attack (punit=0x84ae6e0, ptile=0x89ae9f8) at aitools.c:952 bodyguard = (struct unit *) 0x0 sanity = 197 alive = 248 #11 0x0811bf2c in ai_unit_execute_path (punit=0x84ae6e0, path=0x84d0868) at aitools.c:192 ptile = (struct tile *) 0x89ae9f8 id = 197 is_ai = true i = 1 #12 0x0811ee96 in ai_military_rampage (punit=0x84ae6e0, thresh_adj=1, thresh_move=1) at aiunit.c:694 count = 3 path = (struct pf_path *) 0x84d0868 #13 0x081212da in ai_military_attack (pplayer=0x8283104, punit=0x84ae6e0) at aiunit.c:1704 dest_tile = (struct tile *) 0xbffff9c8 id = 197 ct = 10 pcity = (struct city *) 0xa start_tile = (struct tile *) 0x89af418 #14 0x08121a67 in ai_manage_military (pplayer=0x8283104, punit=0x84ae6e0) at aiunit.c:2025 id = 197 #15 0x08122087 in ai_manage_unit (pplayer=0x8283104, punit=0x84ae6e0) at aiunit.c:2181 bodyguard = (struct unit *) 0x8184611 #16 0x081224b6 in ai_manage_units (pplayer=0x8283104) at aiunit.c:2282 punit = (struct unit *) 0x0 ---Type <return> to continue, or q <return> to quit--- _ids = 0xbffffa3c _i = 10 _size = 15 #17 0x081162a0 in ai_do_first_activities (pplayer=0x8283104) at aihand.c:425 No locals. #18 0x08050bdb in ai_start_phase () at srv_main.c:536 pplayer = (struct player *) 0x8283104 i = 0 #19 0x08050e36 in begin_phase (is_new_phase=true) at srv_main.c:667 pplayer = (struct player *) 0x82802a8 i = 3 #20 0x08052b6d in main_loop () at srv_main.c:1644 eot_timer = (struct timer *) 0x84d2558 save_counter = 1 is_new_turn = true #21 0x08052d5a in srv_main () at srv_main.c:1770 pplayer = (struct player *) 0x0 PI_p_itr = 0 #22 0x0804aacb in main (argc=135617486, argv=0xbffffc14) at civserver.c:256 inx = 8 showhelp = false showvers = false option = 0x5 <Address 0x5 out of bounds> (gdb) (gdb) [EMAIL PROTECTED]:~$ Script beendet: Sa 10 Feb 2007 22:36:15 CET
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