<URL: http://bugs.freeciv.org/Ticket/Display.html?id=38552 >
Daniel Markstedt wrote: > <URL: http://bugs.freeciv.org/Ticket/Display.html?id=38552 > > > On 3/26/07, Christopher Spiewak <[EMAIL PROTECTED]> wrote: > >> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=38552 > >> >> > (...) > >> I just tried re-downloading it and it works now. Although when I want >> full screen I had to cheek the full screen, and then hit the 1280 by >> 800. Is it posible to make it so that when you turn on full screen that >> it auto fills to an ok resolution and then you can choose what >> resolution you want? >> >> Christopher >> >> >> > > I agree that the current UI solution is unintuitive. When you learn > it, however, it's convenient. I would personally be annoyed if the SDL > client autodefaulted to some random resolution. So I thought, by > putting a small helptext between the checkbox and the resolution > buttons, could we keep it the way it is. The helptext could say > something like "For fullscreen mode, first select this checkbox, then > click on a resolution button below." > > Alternatively, how about having two columns of resolution buttons; one > for windowed and one for fullscreen resolutions? > > ~Daniel > > > > I think that the two columns would be a great idea. Currently the SDL feels like it needs a little bit of work. Which makes me wish that I know how to program even more. Well thank you guys once again and keep all this awesome coding. Christopher _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev