<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39388 >

I don't know how to help you.  I'm running MacOSX 10.3.9 with MacPorts.

I just re-did all my usual, just in case there was something odd left over:

   cd Projects/freeciv_stable/S2_1/
   export LDFLAGS="-L/opt/local/lib"
   export CPPFLAGS="-I/opt/local/include"
   export CC="gcc -no-cpp-precomp"
   ./autogen.sh --disable-nls --enable-client=gtk2 
--prefix=/Users/wastrel/freeciv-stable
   make clean
   make >&../xx

There's just one warning in the output:

ld: warning multiple definitions of symbol _locale_charset
/opt/local/lib/libintl.dylib(localcharset.o) definition of _locale_charset
/opt/local/lib/libiconv.dylib(localcharset.o) definition of _locale_charset


In X11 xterm,

cd Projects/freeciv_stable/S2_1/
./civ
2: No real audio plugin present, proceeding with sound support disabled
2: For sound support, install SDL_mixer
2: http://www.libsdl.org/projects/SDL_mixer/index.html

It starts up the server (awfully slowly) and just runs!


BBEdit finds all the t.ocean1, too.

S2_1/data/amplio/terrain1.spec:125:   15,  3, "t.ocean1"
S2_1/data/hex2t/tiles.spec:59:    2, 10, "t.ocean1"
S2_1/data/isophex/terrain1.spec:55:    10,   0, "t.ocean1"
S2_1/data/isotrident/terrain1.spec:137:    0, 3, "t.ocean1"


Somehow, there's something unusual about your setup?  (Or mine?)



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