<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39388 >
I don't know how to help you. I'm running MacOSX 10.3.9 with MacPorts. I just re-did all my usual, just in case there was something odd left over: cd Projects/freeciv_stable/S2_1/ export LDFLAGS="-L/opt/local/lib" export CPPFLAGS="-I/opt/local/include" export CC="gcc -no-cpp-precomp" ./autogen.sh --disable-nls --enable-client=gtk2 --prefix=/Users/wastrel/freeciv-stable make clean make >&../xx There's just one warning in the output: ld: warning multiple definitions of symbol _locale_charset /opt/local/lib/libintl.dylib(localcharset.o) definition of _locale_charset /opt/local/lib/libiconv.dylib(localcharset.o) definition of _locale_charset In X11 xterm, cd Projects/freeciv_stable/S2_1/ ./civ 2: No real audio plugin present, proceeding with sound support disabled 2: For sound support, install SDL_mixer 2: http://www.libsdl.org/projects/SDL_mixer/index.html It starts up the server (awfully slowly) and just runs! BBEdit finds all the t.ocean1, too. S2_1/data/amplio/terrain1.spec:125: 15, 3, "t.ocean1" S2_1/data/hex2t/tiles.spec:59: 2, 10, "t.ocean1" S2_1/data/isophex/terrain1.spec:55: 10, 0, "t.ocean1" S2_1/data/isotrident/terrain1.spec:137: 0, 3, "t.ocean1" Somehow, there's something unusual about your setup? (Or mine?) _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev