<URL: http://bugs.freeciv.org/Ticket/Display.html?id=18010 >
Pepeto _ wrote: > 15) the first tile (the unit tile) is an invalid destination when the > unit just entered in the goto state whereas, it's valid if you move > first the cursor on an other tile. > Odd, pf_* code is sometimes returning a "valid" path of no moves? > 16) Why the nukes ignore the dangerous position? Isn't this quite strange? > No idea. Perhaps the logic is that nothing is dangerous to a transcontinental missile!?!? Not related to this problem report.... > Anyway, very good job William. > Committed trunk revision 13382, S2_1 revision 13384. _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev