<URL: http://bugs.freeciv.org/Ticket/Display.html?id=20125 >

On 10/17/07, Daniel Markstedt <[EMAIL PROTECTED]> wrote:
>
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=20125 >
>
> On 10/16/07, Pepeto _ <[EMAIL PROTECTED]> wrote:
> >
> > <URL: http://bugs.freeciv.org/Ticket/Display.html?id=20125 >
> >
> > > [EMAIL PROTECTED] - Dim. AoĆ». 27 19:27:32 2006]:
> > >
> > > Hello,
> > >
> > > I downloaded the source code of freeciv 2.1.0 beta2 and tried to compile
> > > it on Mac OS X 10.4.7. X, Xsource, Fink, gtk2+ etc. are installed, but I
> > > cannot get it compiled -- it looks like the configure script isn't quite
> > > aware of the Mac yet.
> > >
> > > I tried
> > >    ./configure --libdir=/sw/lib --libdir=/sw/lib/gtk-2.0/
> > > --includedir=/sw/include/ --includedir=/sw/include/gtk-2.0/
> > > --enable-client=xaw --with-included-gettext
> > > --includedir=/sw/include/libpng12/
> > >
> > > and it stops with
> > > checking for png_read_image in -lpng... no
> > > configure: error: Could not find PNG library (libpng).
> > >
> > > Running the (PowerPC) .dmg of beta2 works, though. Could you make the
> > > configure script foolproof for us Mac users, please?
> > >
> > > Michael
> > >
> > >
> > >
> >
> > Is it still so hard to compile it on Mac OS X?
> > Someone should write a good documentation about it? You are not the
> > first demander. Dmarks maybe?
> >
> >
>
> I have, at [[Install-OSX]]. BUT this is very much specific for my
> age-old "Panther" system - I can't be of much help to "Tiger" & Intel
> Mac users.

Yeah and a new release of MacOSX is comming so we better wait for
that. But it really isn't that hard to compile it on MacOSX just hard
to get it right, especially since X11 isn't really supported.

Erik



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