<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39831 >
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Good. "Promoted" sounds perfect in this context. Joan 2007/11/11, William Allen Simpson <[EMAIL PROTECTED]>: > > > <URL: http://bugs.freeciv.org/Ticket/Display.html?id=39831 > > > Joan Creus wrote: > > For land units, except Diplomats and Spies: > > * Will be built as a veteran in cities with appropriate training > facilities > > (see Barracks and Sun Tzu.) May also become veteran if it defeats an > enemy > > unit. > > > In this message, and all that follow, should be "veteran after" or > "veteran when" -- or transposed to: > > "If it defeats an enemy unit, may be promoted to veteran." > > >Good. "Promoted" sounds perfect in this context.
Joan
2007/11/11, William Allen Simpson <[EMAIL PROTECTED]
>:
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39831 >
Joan Creus wrote:
> For land units, except Diplomats and Spies:
> * Will be built as a veteran in cities with appropriate training facilities
> (see Barracks and Sun Tzu.) May also become veteran if it defeats an enemy
> unit.
>
In this message, and all that follow, should be "veteran after" or
"veteran when" -- or transposed to:
"If it defeats an enemy unit, may be promoted to veteran."
Index: helpdata.c =================================================================== --- helpdata.c (revision 13940) +++ helpdata.c (working copy) @@ -1010,8 +1010,32 @@ sprintf(buf + strlen(buf), _("* Will never achieve veteran status.\n")); } else { - sprintf(buf + strlen(buf), - _("* May become veteran through training or combat.\n")); + switch(utype_move_type(utype)) { + case AIR_MOVING: + case HELI_MOVING: + sprintf(buf + strlen(buf), + _("* Will be built as a veteran in cities with appropriate training facilities (see Airport.) If it defeats an enemy unit, may be promoted to veteran.\n")); + break; + case LAND_MOVING: + if (utype_has_flag(utype, F_DIPLOMAT)||utype_has_flag(utype, F_SPY)) { + sprintf(buf + strlen(buf), + _("* Will be built as a veteran under communist governments. May also become veteran after a successful mission.\n")); + } else { + sprintf(buf + strlen(buf), + _("* Will be built as a veteran in cities with appropriate training facilities (see Barracks and Sun Tzu.) If it defeats an enemy unit, may be promoted to veteran.\n")); + } + break; + case SEA_MOVING: + sprintf(buf + strlen(buf), + _("* Will be built as a veteran in cities with appropriate training facilities (see Port Facility and Lighthouse). If it defeats an enemy unit, may be promoted to veteran.\n")); + if (utype_has_flag(utype, F_TRIREME)) + sprintf(buf + strlen(buf), + _("* May become veteran if it survives in the high seas.\n")); + break; + default: /* should never happen in default rulesets */ + sprintf(buf + strlen(buf), + _("* May become veteran through combat or training\n")); + } } if (utype_has_flag(utype, F_TRIREME)) { sprintf(buf + strlen(buf),
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