<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40020 >
For posterity, several more hours of solid debugging, and I've determined the unit itself has lost its name. A dead unit wasn't taken off the tile? temporary logging: 2: maybe_make_contact() unit And a dead city wasn't taken off the tile owner list before begin_phase(). 1: Failed sanitycheck.c:174 (srv_main.c:725) at Grassland (50,28): map_get_player_site(ptile, tile_owner(ptile)) != NULL Still guessing.... _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev