On Sun, Feb 24, 2008 at 1:28 AM, Philipp Hofmann <[EMAIL PROTECTED]> wrote: > i really would like to write my own client for the game. and i very > much would like to do that in my currently favorite scripting > language. i guess it would be possible to use SWIG to make the client > api written in c available to scripting languages like python, perl or > ruby.
I would recommend writing a server-side AI plugin, rather than a client-side AI. A lot of people have tried to implement a client-side AI, and no-one has succeeded. It is just a different category of difficult. - Per _______________________________________________ Freeciv-dev mailing list [email protected] https://mail.gna.org/listinfo/freeciv-dev
