<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40111 >
Per I. Mathisen wrote: > It is not a bug. Also, making diplomats partially invisible would > upset a game balanced already tilted too much in favour of diplomats > and spies as it is. > Madeline didn't write that. I did. And we already know your opinion about diplomats, and the crippling code you've added to trunk. So, somebody deliberately removed the partial invisibility of diplomats? Where is this documented? Why isn't there a compatible flag in data/civ2/units.ruleset? (I was assuming poor file maintenance, not deliberate error....) Definitely a bug! _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev