<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40334 >
> I don't know how this is best implemented... maybe by a single dedicated > server (like del.icio.us <http://del.icio.us> ... obviously your games > would be associated with your login), or maybe by letting individual > players configure where their games will be stored. > > Maybe there's a free web storage service that could be used for the purpose. Checked out a few web storage possibilities. One that looks like a perfect fit is box.net <http://enabled.box.net>. They specifically give you an API, and give you a way to let users create an account easily. There are already a number of free programs that use it, such as a Firefox bookmark synchronizer. See http://enabled.box.net/docs Sounds like you ned to create a box.net project, for which you create an API key. Would be nice (according to the TOS) if this project could be more general-purpose than just for freeciv; e.g. if it could apply to saving/loading game files for multiple games. To do that, I suppose it would need to be external to freeciv; maybe just a separate folder-sync program (of which some already exist). In that case no modification of freeciv would be necessary. is already one sufficiently generic to handle this need, e.g. a general saved-game-storage project. _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev