<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40443 >
Hello, I have a new OSX version in the hood ^^ You all done a marvelous job, a long list of hacks I had to perform previously are now gone! And guess what? File loading is working great! 2.1.6 looks like a great version! Just a few things though, I have no clue how to define NETWORK_CAPSTRING_MANDATORY and NETWORK_CAPSTRING_OPTIONAL so I both set these to "" for now. Also what is that GGZ network thing? I left them undef, if some of you can provide some basic #define values (or hints on places I can lurk to get those, Makefile.in maybe?) so I can test that GGZ thing with that port, I'm sure it will be a major improvement (is the old game tracker dead or? I can't join it). Oh, and if I can put right values for NEXT_STABLE_VERSION and RELEASE_MONTH or would it be overkill? cheers, Francois P-S : I built it against 10.2 so maybe there are chances it will run on Jaguar and Panther, it's running ok on Tiger MacIntel for now. I didn't test it yet on PPC but I'll be able to do it later this week. I can't tell for Leopard (if someone has spare 10.5 box send it to me :P). And... one day I'll have that gettext nls thing working! I got rid of the embed gettext 0.17 framework and compiled with provided "intl", I also discovered that it needs charset.alias directory as LIBDIR... one day... _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev