<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40465 >
Patch removes the hardcoded sending of "set autotoggle 1" when the client loads a savegame. This appears to be a constant source of grief for players when the server toggles them to AI under unexpected (yet somehow common) circumstances (e.g. client crash). See for example: http://forum.freeciv.org/viewtopic.php?p=21357 ---------------------------------------------------------------------- 厄払いしなければなりません。
diff --git a/client/connectdlg_common.c b/client/connectdlg_common.c index 9f0998c..3cf8ead 100644 --- a/client/connectdlg_common.c +++ b/client/connectdlg_common.c @@ -486,7 +486,6 @@ void send_start_saved_game(void) char buf[MAX_LEN_MSG]; send_chat("/set timeout 0"); - send_chat("/set autotoggle 1"); my_snprintf(buf, sizeof(buf), "/take \"%s\" \"%s\"", user_name, leader_name); send_chat(buf);
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