<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40465 >

Patch removes the hardcoded sending of "set autotoggle 1"
when the client loads a savegame. This appears to be a
constant source of grief for players when the server
toggles them to AI under unexpected (yet somehow common)
circumstances (e.g. client crash).

See for example: http://forum.freeciv.org/viewtopic.php?p=21357


----------------------------------------------------------------------
厄払いしなければなりません。
diff --git a/client/connectdlg_common.c b/client/connectdlg_common.c
index 9f0998c..3cf8ead 100644
--- a/client/connectdlg_common.c
+++ b/client/connectdlg_common.c
@@ -486,7 +486,6 @@ void send_start_saved_game(void)
   char buf[MAX_LEN_MSG];
 
   send_chat("/set timeout 0");
-  send_chat("/set autotoggle 1");
   my_snprintf(buf, sizeof(buf), "/take \"%s\" \"%s\"",
       	      user_name, leader_name);
   send_chat(buf);
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