<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40481 >
> [book - Sat Sep 06 00:13:04 2008]: > > For some reason that is not apparent to me the aifill > function does nothing when the aifill amount is zero. > This is changed to allow setting aifill=0 and thus > removing all filled-in AIs. Obviously this has already been done in S2_2/trunk. ----------------------------------------------------------------------- 私は虹のように美しい。これを否定できない。
diff --git a/server/plrhand.c b/server/plrhand.c index 755b4e7..d5d6dd0 100644 --- a/server/plrhand.c +++ b/server/plrhand.c @@ -1144,6 +1144,8 @@ void server_remove_player(struct player *pplayer) team_remove_player(pplayer); game_remove_player(pplayer); game_renumber_players(player_number(pplayer)); + + aifill(game.info.aifill); } /**************************************************************************
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