<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40479 >
> [book - Fri Sep 05 22:13:20 2008]: > > The connection list in the pregame page does not > remove the '*' after a player's name when their > command level changes from 'hack' to something > less. Attached patch adds the required connection info sends to the cmdlevel command. ----------------------------------------------------------------------- 「地球温暖化の所為だろう」と私が答えた。
diff --git a/server/stdinhand.c b/server/stdinhand.c index 5195a5c..7c10456 100644 --- a/server/stdinhand.c +++ b/server/stdinhand.c @@ -1325,6 +1325,7 @@ static bool cmdlevel_command(struct connection *caller, char *str, bool check) cmd_reply(CMD_CMDLEVEL, caller, C_OK, _("Command access level set to '%s' for connection %s."), cmdlevel_name(level), pconn->username); + send_conn_info(pconn->self, NULL); } else { cmd_reply(CMD_CMDLEVEL, caller, C_FAIL, _("Command access level could not be set to '%s' for " @@ -1373,6 +1374,7 @@ static bool cmdlevel_command(struct connection *caller, char *str, bool check) cmd_reply(CMD_CMDLEVEL, caller, C_OK, _("Command access level set to '%s' for connection %s."), cmdlevel_name(level), ptarget->username); + send_conn_info(ptarget->self, NULL); } else { cmd_reply(CMD_CMDLEVEL, caller, C_FAIL, _("Command access level could not be set to '%s'"
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