URL: <http://gna.org/bugs/?13561>
Summary: [RT #39352] AI does not attack when it could Project: Freeciv Submitted by: mbook Submitted on: Sunday 05/24/2009 at 03:36 Category: ai Severity: 3 - Normal Priority: 1 - Later Status: None Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Release: Operating System: None _______________________________________________________ Details: Subject: AI stupidness Date: Sun, 22 Apr 2007 11:47:50 +0300 To: rep...@rt.freeciv.org From: Alexander Sayenko <saye...@jyu.fi> Hi There is a weird AI stupidness. There is a Portuguese city named Visue, in which a huge army resides. None a unit makes an attempt to attack my neighboring cities (though the AI skill level is hard), this army could crash them easily. A somewhat similar behavior was observed earlier when an army can stand near a city with city walls without trying to make any attempt to attack. Sincerely, Alexander Sayenko _______________________________________________________ File Attachments: ------------------------------------------------------- Date: Sunday 05/24/2009 at 03:36 Name: civgame+1555m.sav.gz Size: 28kB By: mbook <http://gna.org/bugs/download.php?file_id=5808> _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?13561> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev