URL:
  <http://gna.org/bugs/?13563>

                 Summary: [RT #34034] wishlist: contol AI aggressiveness
                 Project: Freeciv
            Submitted by: mbook
            Submitted on: Sunday 05/24/2009 at 03:43
                Category: ai
                Severity: 3 - Normal
                Priority: 1 - Later
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 
        Operating System: None

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Details:

Subject: wishlist: contol AI aggressiveness
Date: Fri, 19 Jan 2007 11:07:06 +0900
To: "Freeciv bug tracker" <b...@freeciv.org>
From: "Daniel Markstedt" <markst...@gmail.com>


This is related to my ticket about AI difficulty but could
be implemented separately.

This idea would give AIs a new "aggressiveness" variable
besides the difficulty level. In forum user Sol's words,
it could for example be "...a 1-5 value box that would set
how agressive the enemy AI is, with 1 being tree-hugger
and 5 being Ghengis Khan..."


~Daniel




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