URL: <http://gna.org/bugs/?13563>
Summary: [RT #34034] wishlist: contol AI aggressiveness Project: Freeciv Submitted by: mbook Submitted on: Sunday 05/24/2009 at 03:43 Category: ai Severity: 3 - Normal Priority: 1 - Later Status: None Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Release: Operating System: None _______________________________________________________ Details: Subject: wishlist: contol AI aggressiveness Date: Fri, 19 Jan 2007 11:07:06 +0900 To: "Freeciv bug tracker" <b...@freeciv.org> From: "Daniel Markstedt" <markst...@gmail.com> This is related to my ticket about AI difficulty but could be implemented separately. This idea would give AIs a new "aggressiveness" variable besides the difficulty level. In forum user Sol's words, it could for example be "...a 1-5 value box that would set how agressive the enemy AI is, with 1 being tree-hugger and 5 being Ghengis Khan..." ~Daniel _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?13563> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev