Update of bug #14533 (project freeciv): Status: None => Ready For Test Assigned to: None => pepeto Planned Release: None => 2.1.10
_______________________________________________________ Follow-up Comment #5: Thank you for the savegame. It is so easier to understand the problem when you can reproduce it. Fix attached. It was considering the units moved if its moves left decreased. Changing to check it is not at the same tile. (file #7027, file #7028) _______________________________________________________ Additional Item Attachment: File name: S2_1_AI_explorer.diff Size:0 KB File name: trunk_S2_2_AI_explorer.diff Size:0 KB _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?14533> _______________________________________________ Message posté via/par Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev