Update of bug #14944 (project freeciv): Status: None => Ready For Test Release: 2.3 => 2.2.0 Planned Release: 2.3.0 => 2.2.0
_______________________________________________________ Follow-up Comment #5: restore loading of known owner map (foggedborders option) in savegame.c the following check is done before loading map information: if (secfile_lookup_int_default(file, -1, "game.fogofwar") != -1 && game.info.fogofwar == TRUE && -1 != total_ncities && secfile_lookup_bool_default(file, TRUE, "game.save_private_map")) { The first check will fail due to the fact that fogofwar is saved as bool (TRUE / FALSE string). Does somebody can explain to me the use of game.server.save_options.save_private_map? game.h states: bool save_private_map; /* FoW map; will be created if not saved */ but there seems to be no use of this variable at all (not in any scenario; it defaults to TRUE) (file #7907) _______________________________________________________ Additional Item Attachment: File name: S2_2-trunk-restore-loading-of-known-owner-map-foggedborders-op.patch Size:1 KB _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?14944> _______________________________________________ Nachricht geschickt von/durch Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev